Metaverse Call Application Data Exchange Using Virtual Space Lists
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Solution Overview
Problem
Existing electronic devices lack efficient methods for transmitting and receiving data with metaverse users through call applications, particularly in managing virtual spaces and positions within these spaces.
Innovation Solution
The electronic device includes communication circuitry and processors that enable it to receive identifiers and login information, generate applications with virtual space and position lists, and establish calls with external devices, facilitating data transmission and selection of appropriate servers within the metaverse.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If an electronic device establishes a call with an external electronic device and transmits application information including virtual space lists and position lists, then seamless communication and data exchange with metaverse users is enabled, but device complexity increases due to multiple server selections and virtual space management
Solution Approach 1:
The electronic device acts as an intermediary between the external electronic device and multiple metaverse servers. It receives application information from the external device, selects appropriate servers based on virtual space lists and position lists, and manages the communication flow. This intermediary role enables seamless metaverse communication while the device handles the complexity of server selection and virtual space management internally.
Solution Approach 2:
The system segments the metaverse communication process into distinct functional modules: receiving application information, obtaining virtual space lists, selecting servers based on position lists, and establishing calls. By dividing the complex task into separate manageable segments, the device can handle each function independently, reducing overall system complexity while maintaining adaptability.
2Measurement precision
If the electronic device obtains virtual space lists and position lists from servers, then accurate virtual space information is provided for navigation, but information processing time increases
Solution Approach 1:
The electronic device performs preliminary actions by obtaining virtual space lists and position lists from servers in advance, before the user actually needs to navigate or interact in the metaverse. This preliminary data acquisition ensures that when navigation or interaction is required, the information is already available, reducing processing time while maintaining high accuracy of virtual space information.
Solution Approach 2:
The system implements feedback mechanisms where the electronic device continuously monitors and updates virtual space information based on user position and interaction data. The position lists are dynamically updated based on feedback from the external device about current location and desired destination, allowing the system to maintain accurate information without requiring complete re-processing of all virtual space data.
Data Source
AI summary
An electronic device is provided. The electronic device includes communication circuitry, memory, comprising one or more storage media, storing instructions, and one or more processors communicatively coupled to the communication circuitry and the memory, wherein the instructions, when executed by the one or more processors individually or collectively, cause the electronic device to receive, via the communication circuitry from at least one external electronic device, an identifier and log-in information about the at least one external electronic device, based on the identifier and the log-in information, obtain a virtual space list and a position list, the virtual space list including information associated with at least one virtual space, the position list including information associated with at least one position in the at least one virtual space, generate an application including the virtual space list and the location list, and transmit, via the communication circuitry to the at least one external electronic device, the application.


