Mini-Map Position Marks Triggered by Opponent Defeat

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Solution Overview

Problem

Existing methods for displaying position marks of opposing virtual objects in virtual environments rely on reconnaissance props with limited use and frequency, leading to inflexible and unreliable human-computer interaction.

Innovation Solution

Automatically display position marks of opposing virtual objects in a thumbnail map upon defeat, without reliance on reconnaissance props, enhancing flexibility and reliability.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If reconnaissance props are used to display position marks of opposing virtual objects, then position information can be obtained, but the use is limited by frequency and number of usable times

Engineering Contradiction:
Improvereliability of displaying position markVSAvoidflexibility of displaying position mark
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The patent extracts the position mark display function from the reconnaissance prop system. When a virtual object is defeated, its position mark is automatically extracted and displayed on the mini-map without requiring any reconnaissance prop. This separates the position information acquisition from the prop-based reconnaissance mechanism, eliminating the limitations of prop usage frequency and quantity.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The defeated virtual object's position information automatically serves the player by being displayed on the mini-map. The system self-services by providing position marks of opposing camp virtual objects through the defeat event itself, without requiring additional reconnaissance props or manual operations from the player.

Inventive Principle:
Principle #25Self-service

2Loss of information

If reconnaissance props are required to display position marks, then position information can be obtained, but human-computer interaction rate decreases

Engineering Contradiction:
Improveposition information of virtual objectVSAvoidhuman-computer interaction rate
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The system performs preliminary action by automatically acquiring and displaying position marks of opposing virtual objects when they are defeated. The position information is prepared and made available on the mini-map in advance of any potential reconnaissance need, eliminating the requirement for players to manually use reconnaissance props to obtain this information.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The mini-map system automatically services the player's information needs by displaying position marks of defeated opposing virtual objects. This self-service mechanism provides position information without requiring any human-computer interaction for reconnaissance prop usage, thereby increasing the ease of operation and interaction rate.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS12458887B2Method and apparatus for displaying position mark, device, and storage medium
Publication Date: 2025.11.04 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US12458887B2 patent drawing
  • US12458887B2 patent drawing
  • US12458887B2 patent drawing

AI summary

Disclosed are a method and apparatus for displaying a position mark, a device, and a storage medium, which relate to the field of computer technologies. This method includes displaying a thumbnail map, the thumbnail map providing a map guidance for a first virtual object of a first camp; controlling the first virtual object to attack a second virtual object, the second virtual object belonging to a second camp, the first camp and the second camp being opposing camps; and displaying a position mark of a third virtual object of the second camp in the thumbnail map in response to the first virtual object defeating the second virtual object.