Mini-Map Sound Source Indicators for Noisy Game Environments
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Solution Overview
Problem
In handheld terminal games, users face difficulties determining the environment and immersion is interrupted due to noisy environments and poor indication of sound source directions, unlike conventional terminals where sound effects enhance immersion.
Innovation Solution
A visual display method and apparatus that provides a mini-map on the graphical user interface to indicate the current position and orientation of virtual objects, detecting sounds within a preset range and generating graphic identifiers on the mini-map to display sound source orientations, thereby compensating for the lack of directional sound cues.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If visual display method for compensating sound information is implemented, then user experience and environmental awareness are improved, but device complexity increases
Solution Approach 1:
The patent converts auditory information into visual representation by displaying sound source directions and types on a mini-map interface. This transforms the one-dimensional sound detection into a two-dimensional visual display, allowing users to perceive sound information spatially on the screen rather than relying solely on auditory cues.
Solution Approach 2:
The patent introduces a sound source direction indicator as an intermediary element between the sound detection system and the user. This indicator visually represents sound information on the mini-map, serving as a mediator that translates acoustic data into comprehensible visual cues for the user.
2Ease of operation
If traditional sound cues are used in handheld terminals, then device simplicity is maintained, but user immersion is interrupted in noisy environments
Solution Approach 1:
The patent converts the limitation of handheld terminals (inability to provide directional sound cues) into a benefit by implementing visual sound indication. Instead of relying on compromised audio output, the system uses the display screen to show sound source directions and types, turning the device's visual capability into a compensatory feature for audio limitations.
Solution Approach 2:
The patent changes the parameter of sound information presentation from auditory-only to visual-display-based. By displaying sound source direction angles and sound types on the mini-map, the system alters how sound information is perceived, making it visible rather than solely audible, thereby maintaining immersion in noisy environments.
Data Source
AI summary
The present disclosure provides a visual display method and apparatus for compensating sound information, a storage medium, and an electronic device, and relates to the field of human-computer interaction technology. The visual display method includes: providing a mini-map on a graphical user interface, and rendering a first graphic identifier on the mini-map, wherein the first graphic identifier is used to indicate a current position and orientation of a virtual object in a game scene; detecting a sound in a first preset range of the game scene, and when the sound in the first preset range of the game scene is detected, acquiring orientation information of a sound source of the sound; and generating a second graphic identifier corresponding to the sound at a corresponding position on the mini-map according to the orientation information of the sound source of the sound.


