Mini-map Virtual Identifier Processing for Defeated Characters

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

The efficiency of processing virtual identifiers in existing methods is low due to complex processing methods, making it difficult for users to quickly determine the location of defeated virtual characters and dropped virtual items in virtual scenes.

Innovation Solution

A virtual identifier processing method that displays a mini-map picture showing the location of defeated virtual characters and dropped virtual items within the virtual scene, allowing users to identify these locations without manual marking, thereby simplifying the processing method and improving efficiency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If manual marking method is used to indicate defeated virtual character location, then information accuracy is maintained, but processing time and operational complexity increase significantly

Engineering Contradiction:
Improvelocation identification accuracyVSAvoidtime for manual marking and location determination
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system automatically marks the location of defeated virtual characters on the mini-map in real-time, before the user needs to check the location. This preliminary action eliminates the need for users to manually mark locations after defeat events occur, significantly reducing time loss while maintaining accurate location information.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The mini-map automatically performs the marking function without requiring user intervention. The system self-updates with defeat location information, making the location indication process autonomous and eliminating manual marking operations.

Inventive Principle:
Principle #25Self-service

2Loss of information

If complex manual marking process is used, then location information can be provided, but ease of operation deteriorates due to multiple steps required

Engineering Contradiction:
Improvedefeated character location informationVSAvoidease of location marking operation
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The mini-map automatically performs the marking function without requiring user intervention. The system self-updates with defeat location information, making the location indication process autonomous and eliminating manual marking operations.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system automatically marks the location of defeated virtual characters on the mini-map in real-time, before the user needs to check the location. This preliminary action eliminates the need for users to manually mark locations after defeat events occur, significantly reducing time loss while maintaining accurate location information.

Inventive Principle:
Principle #10Preliminary action

3Productivity

If real-time automatic marking is implemented, then processing efficiency improves, but device complexity increases

Engineering Contradiction:
Improvevirtual identifier processing efficiencyVSAvoidcomplexity of automatic marking system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The mini-map component serves multiple functions: it displays the virtual scene overview, provides navigation information, and automatically marks defeated character locations. By making the mini-map multi-functional, the system achieves real-time automatic marking without adding separate complex systems, as the mini-map leverages existing game infrastructure.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20240335747A1Virtual identifier processing method and apparatus, storage medium, and electronic device
Publication Date: 2024.10.10 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20240335747A1 patent drawing
  • US20240335747A1 patent drawing
  • US20240335747A1 patent drawing

AI summary

This application discloses a virtual identifier processing method performed by an electronic device. The method includes: displaying a virtual scene including a first virtual character and a mini-map picture corresponding to the virtual scene; displaying a first location identifier on the mini-map picture where a second virtual character in the virtual scene is defeated, the second virtual character being a virtual character in a different camp from the first virtual character; and displaying a virtual item identifier on the mini-map picture where the second virtual character drops a virtual item set after being defeated, the virtual item identifier being configured for identifying a location of the virtual item set in the virtual scene. This application resolves a technical problem that efficiency of processing a virtual identifier is low due to a complex virtual identifier processing method in related art.