3D Mixed Reality Lighting Alignment for Realistic Automotive Shadows

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Solution Overview

Problem

Existing mixed reality video renderings in automotive applications often suffer from mismatches between virtual and real-world lighting conditions, leading to inconsistencies in shadows and reflections, which detract from the realism of the rendered images.

Innovation Solution

Systems and methods are employed to align virtual light sources with real-world lighting conditions by using sunload sensors, global positioning system coordinates, and machine learning models to estimate light source positions and intensities, ensuring consistent lighting and shadow direction and intensity in the rendered images.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If virtual light sources are not aligned with real-world lighting conditions, then the rendering process is simpler and faster, but the realism and photorealism of the rendered images deteriorates due to mismatches in shadows and reflections

Engineering Contradiction:
Improverealism of rendered imagesVSAvoidcomplexity of lighting alignment system
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system uses sunload sensors to detect real-world lighting conditions and feeds this information back to the rendering engine, which then adjusts virtual light source parameters (position, intensity, color temperature) to match the detected conditions. This closed-loop feedback mechanism ensures continuous alignment between virtual and real lighting, resolving the contradiction by making the rendering system adaptive rather than static

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent introduces an intermediary lighting alignment system that acts as a mediator between the real-world environment (detected via sensors) and the virtual rendering engine. This intermediary layer processes sensor data, determines appropriate lighting parameters, and translates them into rendering commands, thereby bridging the gap between physical reality and virtual representation without requiring direct complex integration

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If dynamic light source positioning and intensity adjustment are implemented, then shadow and reflection consistency improves, but the computational requirements and processing time increase

Engineering Contradiction:
Improveconsistency of shadows and reflectionsVSAvoidcomputational energy consumption
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The system performs preliminary calculations of light source parameters based on sensor data before the actual rendering process begins. By pre-determining the position, intensity, and other characteristics of virtual light sources, the system reduces computational burden during real-time rendering while maintaining shadow and reflection consistency, thus resolving the energy consumption contradiction

Inventive Principle:
Principle #10Preliminary action

3Measurement precision

If multiple sensors and processing systems are integrated to accurately detect light source conditions, then lighting accuracy improves, but the device complexity and cost increase

Engineering Contradiction:
Improveaccuracy of light source detectionVSAvoidnumber of sensors and processing components
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent makes existing vehicle sensors (such as sunload sensors already present in vehicles for climate control) multi-functional by utilizing them not only for their original purpose but also for detecting lighting conditions for rendering alignment. This approach improves measurement precision without adding dedicated sensors, thereby avoiding increased device complexity and cost

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12505612B2Systems and methods for dynamic three-dimensional model lighting and realistic shadow rendering in automotive mixed reality applications
Publication Date: 2025.12.23 VALEO COMFORT & DRIVING ASSISTANCE
  • US12505612B2 patent drawing
  • US12505612B2 patent drawing
  • US12505612B2 patent drawing

AI summary

A method for generating a virtual rendering includes receiving first image data that includes a plurality of images. Each image of the plurality of images may correspond to an environment of a non-virtual object. The method also includes determining a current position of a light source relative to the non-virtual object, determining a current intensity value of the light source, and generating a virtual rendering of the non-virtual object using the plurality of images, the current position of the light source relative to the non-virtual object, and the current intensity value of the light source. The method also includes providing, at a display, the virtual rendering.