Mixed Reality Social Interaction via Server-Mediated Content Sharing
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Solution Overview
Problem
Current mixed reality environments are limited to single-user applications and do not enable multiple users to interact with each other and virtual or real objects simultaneously in a shared physical scene.
Innovation Solution
A system and method that allow multiple users to interact with virtual content in a mixed reality environment by authenticating users, accessing content data to determine ownership and permissions, and rendering graphical representations of shared content items on mixed reality display devices, enabling synchronized interactions and sharing of virtual content across devices.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If mixed reality environments are designed for single-user applications, then device complexity is reduced and ease of operation is improved, but multi-user interaction capability is lost
Solution Approach 1:
A server acts as an intermediary between multiple mixed reality devices, managing user authentication, content sharing permissions, and synchronization. The server handles the complex multi-user coordination logic centrally, allowing individual devices to remain relatively simple while enabling sophisticated multi-user interactions through the mediating server infrastructure
2Reliability
If authentication and permission systems are implemented for content sharing, then content security and ownership protection are improved, but system complexity and processing time increase
Solution Approach 1:
User authentication and content permission settings are established in advance before content sharing occurs. Users pre-configure which content items they wish to share and with whom, creating permission templates that are stored on the server. When sharing occurs, the system simply validates against these pre-established permissions rather than making complex decisions in real-time, reducing processing complexity while maintaining security
3Adaptability or versatility
If multiple users interact with virtual content in real-time, then social interaction capability is improved, but synchronization requirements and system resource demands increase
Solution Approach 1:
The system maintains continuous synchronization of virtual content states across all connected devices through the server. Rather than requiring complex real-time coordination protocols, the server continuously updates all users' views of shared content, ensuring all users see the same state of virtual objects at all times. This continuous update approach simplifies synchronization logic while enabling seamless multi-user interaction
Data Source
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AI summary
Mixed reality social interactions are described. Techniques described herein include determining authentication information associated with a mixed reality display device and determining that a content item is visible in a mixed reality environment associated with the mixed reality display device. In an example, a content item may be determined to be visible based at least in part on content data indicating that the content item is owned by the mixed reality display device and/or has been shared with the mixed reality display device. The content data may also indicate an identification of a content item of the plurality of content items, an owner of the content item, and permissions associated with the content item. The techniques further describe causing a graphical representation of the content item to be presented via a display on the mixed reality display device.