Machine Learning Input Prediction for User Interaction Efficiency

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Conventional input device management techniques require repetitive and time-consuming physical user movements to navigate and select options on screens, leading to inefficiencies in user interaction with computing systems.

Innovation Solution

Utilizing machine learning techniques to predict and automate input device movements and actions based on historical data and user behavior patterns, employing LSTM networks and autoencoders to analyze clickstream data and recommend or execute subsequent actions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If conventional input device management techniques are used, then users can manually navigate and select options on screens, but users spend considerable time moving the input device and actively selecting options, leading to time-consuming and repetitive physical user movements

Engineering Contradiction:
Improveuser interaction efficiencyVSAvoidtime for physical movements
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system performs preliminary actions by predicting the next intended user action before the user actually performs it. The machine learning model analyzes historical clickstream data and user behavior patterns to anticipate what the user will do next, allowing the system to prepare and execute actions in advance, thereby reducing the time and physical movements required for actual user interaction.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system enables self-service by automatically performing input device actions without requiring continuous manual user input. The machine learning model processes historical data and autonomously predicts and executes navigation actions, allowing the system to serve itself rather than requiring constant manual guidance for each interaction step.

Inventive Principle:
Principle #25Self-service

2Productivity

If machine learning techniques are used to predict and automate input device actions, then repetitive physical movements are reduced and user productivity is enhanced, but the system requires obtaining and processing historical data pertaining to input device-related movement and action

Engineering Contradiction:
Improveuser productivityVSAvoiddata processing complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The machine learning model acts as an intermediary between raw historical data and automated actions. It processes and interprets complex clickstream data, extracts meaningful patterns, and translates them into predictive models that can autonomously perform actions. This intermediary layer simplifies the overall system architecture by centralizing the complexity in a dedicated processing component.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system incorporates feedback mechanisms where the outcomes of predicted actions are fed back into the machine learning model to refine and improve future predictions. This continuous learning process allows the system to adapt to changing user behaviors and improve accuracy over time, managing data processing complexity through iterative optimization rather than requiring perfectly accurate initial models.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20250209306A1Predicting user input device activity using machine learning techniques
Publication Date: 2025.06.26 DELL PROD LP
  • US20250209306A1 patent drawing
  • US20250209306A1 patent drawing
  • US20250209306A1 patent drawing

AI summary

Methods, apparatus, and processor-readable storage media for predicting user input device activity using machine learning techniques are provided herein. An example computer-implemented method includes obtaining data pertaining to at least one of input device-related movement and input device-related action, and associated with a user using an application at a first temporal instance; predicting at least one of one or more input device-related movements and one or more input device-related actions to be carried out, at a second temporal instance subsequent to the first temporal instance, in connection with the user using the application, by processing at least a portion of the obtained data using one or more machine learning techniques; and performing one or more automated actions based at least in part on the at least one of the one or more predicted input device-related movements and the one or more predicted input device-related actions.