Mobile 3D Virtual Flight Deck Training for Pilot Retention

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Solution Overview

Problem

Current methods for training aircraft pilots, particularly in simulating actual flight environments, result in low information retention and inefficient use of expensive training resources.

Innovation Solution

A mobile aircraft training system that provides a highly accurate, 3D interactive representation of an aircraft flight deck, along with guided training and evaluation curricula, using user interfaces and virtual flight deck displays.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If pilots use paper materials and 2D media for training, then training cost is reduced, but information retention is very low

Engineering Contradiction:
Improveinformation retentionVSAvoidtraining system complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent creates a virtual copy of the actual flight deck environment that replicates the visual appearance, layout, and interactive elements of the real cockpit. This virtual replica allows pilots to train in a realistic setting without the high costs associated with physical flight simulators, thereby improving information retention while avoiding excessive device complexity

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transitions from traditional 2D paper-based training materials to a 3D virtual reality environment. This dimensional enhancement creates an immersive experience that closely mimics the actual flight deck, significantly improving information retention and transfer to real-world operations

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Loss of information

If pilots train in actual Flight Deck environment, then information retention is high, but training cost and time increase

Engineering Contradiction:
Improveinformation retentionVSAvoidtraining time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The virtual flight deck environment serves as a cost-effective alternative to actual flight deck training, providing similar learning outcomes without consuming expensive simulator time or requiring access to physical aircraft

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The system allows pilots to complete foundational training on flight deck operations, procedures, and systems beforehand using the virtual environment, so that when they do access actual flight simulators or aircraft, they can focus on more advanced skills rather than relearning basic operations

Inventive Principle:
Principle #10Preliminary action

3Productivity

If pilots use paper flight deck posters and chair flying, then training resource cost is reduced, but training effectiveness decreases

Engineering Contradiction:
Improvetraining effectivenessVSAvoidtraining accessibility
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The patent transforms flat 2D posters into immersive 3D virtual environments that pilots can interact with from multiple angles and perspectives, dramatically improving training effectiveness while maintaining the accessibility and low cost benefits of digital training solutions

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS20250292699A1Aircraft training aid systems and processes
Publication Date: 2025.09.18 VISIONARY TRAINING RESOURCES INC
  • US20250292699A1 patent drawing
  • US20250292699A1 patent drawing
  • US20250292699A1 patent drawing

AI summary

The instant application pertains to a mobile aircraft training system comprising a user interface and a virtual flight deck display operably configured to the user interface. A processor is operably linked to the user interface and the virtual flight deck display. The virtual flight deck display is configured to display a three-dimensional representation of an aircraft's controls and indicators from a perspective of an aircraft crew member position. The user interface is configured to identify an interaction between a user and the aircraft's controls and indicators in the three-dimensional representation and configured to communicate said interaction to the processor. The three-dimensional representation is altered based upon said interaction. The processor is configured to provide audio and video feedback to the user via the virtual flight deck display based upon the identified interaction between the user and the aircraft's controls and indicators in the three-dimensional representation.