Mobile Content Management via Dynamic Storage Feedback

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Solution Overview

Problem

Mobile devices face limitations in memory, processing speed, and resource constraints, making it challenging to efficiently manage and deliver content, such as RSS feeds, without overwhelming their resources and impacting usability.

Innovation Solution

Implementing content management software that allows mobile devices to transmit up-to-date information about their capacity to receive content, enabling a content management server to selectively deliver content based on user criteria, channel preferences, and resource availability, with options to prioritize newer or unread content, and to manage storage by deleting lower-priority items when necessary.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If content is automatically delivered to mobile devices without user request, then users can access content conveniently, but mobile device memory and storage resources are overwhelmed

Engineering Contradiction:
Improvecontent access convenienceVSAvoiddevice storage capacity
Core Design Contradiction:
Ease of operationVSQuantity of substance

Solution Approach 1:

The system dynamically adjusts content delivery based on real-time device storage status. The mobile device transmits storage status information to the server, which then selectively delivers content based on available capacity, making the content delivery process adaptive rather than static

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements a feedback loop where the mobile device reports storage status to the server, and the server uses this information to control content delivery. This closed-loop feedback mechanism ensures content is delivered only when storage capacity permits

Inventive Principle:
Principle #23Feedback

2Quantity of substance

If more content is stored on mobile devices, then users have more content available, but device performance and usability deteriorate

Engineering Contradiction:
Improvecontent storage volumeVSAvoiddevice usability
Core Design Contradiction:
Quantity of substanceVSProductivity

Solution Approach 1:

The system extracts only the necessary content from the available content pool and delivers it to the device based on storage capacity and user preferences, rather than delivering all available content. This selective extraction prevents resource overload while maintaining content availability

Inventive Principle:
Principle #2Taking out (Extraction)

3Speed

If content delivery is frequent and automatic, then users receive updated content promptly, but network bandwidth and device resources are consumed excessively

Engineering Contradiction:
Improvecontent update speedVSAvoidnetwork and device resource consumption
Core Design Contradiction:
SpeedVSUse of energy by moving object

Solution Approach 1:

The system delivers only the necessary portion of content based on device storage capacity and user preferences, rather than delivering all available content. This partial action approach reduces network and device resource consumption while maintaining content freshness

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS8081955B2Managing content to constrained devices
Publication Date: 2011.12.20 MALIKIE INNOVATIONS LTD
  • US8081955B2 patent drawing
  • US8081955B2 patent drawing
  • US8081955B2 patent drawing

AI summary

Content is managed and delivered to mobile devices, often through a wireless network. Mobile devices have content management software containing instructions to receive and manage content at the mobile device. Content management servers select and manage content and transmit content to the mobile devices, receiving requests for content, and up-to-date information regarding quantity of content to be transmitted. Up-to-date information regarding quantity is repeatedly sent and received, and content is repeatedly selected and transmitted using the information to make selections. Specific embodiments provide methods, systems, and devices for automatically managing content to increase the probability that the user is gaining access to the content they want to see and for decreasing the chance that the delivery of content is tying up limited resources of mobile devices.