Mobile Control for Electronic Gaming Machines

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Solution Overview

Problem

Existing gaming systems face challenges in providing convenient and player-friendly methods for displaying statistical information, managing financial transactions, and integrating mobile devices for gaming, including the lack of Ticket-in-Ticket-Out functionality and player discomfort with data collection.

Innovation Solution

A method and system utilizing existing smartphone infrastructure for enhanced mobile control, allowing players to access and manage gaming sessions, financial transactions, and statistical information without additional hardware, leveraging E-Wallet technology for secure and convenient operations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If mobile devices are used for gaming, then player convenience and accessibility are improved, but hardware functionality such as ticket printers and bill acceptors becomes unavailable

Engineering Contradiction:
Improveplayer convenienceVSAvoidhardware functionality
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent introduces a casino server as an intermediary that handles ticket printing and cashout operations remotely. The mobile device communicates with the server, which then performs the hardware operations at the physical gaming machine location, bridging the gap between mobile convenience and hardware functionality.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent replaces the mechanical Ticket-in-Ticket-Out system with an electronic/digital system. Instead of physical tickets being inserted and printed through hardware, the system uses electronic communication between the mobile device and casino server to manage credits and payouts digitally.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Loss of information

If statistical information is displayed on EGM, then player information is provided, but player play is prevented during information review

Engineering Contradiction:
Improvestatistical information deliveryVSAvoidgaming throughput
Core Design Contradiction:
Loss of informationVSProductivity

Solution Approach 1:

The patent moves the statistical information display from the two-dimensional EGM screen to the mobile device's display interface. This dimensional shift allows players to access comprehensive statistics without interrupting their gaming session at the EGM, as information can be reviewed privately on the mobile device between plays.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Loss of information

If detailed statistics are provided to players, then information completeness is improved, but player comfort and privacy are reduced

Engineering Contradiction:
Improvestatistical informationVSAvoidplayer discomfort
Core Design Contradiction:
Loss of informationVSObject-affected harmful factors

Solution Approach 1:

The mobile device serves as an intermediary private interface between the casino's data systems and the player. Sensitive statistical information is transmitted through this private channel, allowing players to review their gaming data in privacy without public display on the EGM, reducing discomfort while maintaining information completeness.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS10380839B2Mobile control for electronic gaming machine and tables
Publication Date: 2019.08.13 LNW GAMING INC
  • US10380839B2 patent drawing
  • US10380839B2 patent drawing
  • US10380839B2 patent drawing

AI summary

Disclosed is a system and method for enhanced mobile control of electronic gaming machines and tables. In one aspect, statistical information is provided to a player in convenient and useful formats. Also disclosed are approaches to providing convenient transactions that a player can employ to fund game play.