Mobile Entity Control Modes for Reduced Remote Crew Workload

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing systems for controlling multiple unmanned vehicles place a significant workload on the remote human crew, requiring constant attention and intervention.

Innovation Solution

A system architecture for controlling a plurality of mobile entities that operates in three states: autonomously (first state), requiring human input for confirmation (second state), or fully controlled by the crew (third state), reducing the need for constant human oversight.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If full autonomous operation is implemented, then workload on remote crew is reduced, but human oversight and intervention capability are diminished

Engineering Contradiction:
Improveworkload on remote crewVSAvoidhuman oversight capability
Core Design Contradiction:
Ease of operationVSExtent of automation

Solution Approach 1:

The system implements dynamic automation levels that can switch between different operational modes (autonomous, semi-autonomous, manual) based on mission requirements and environmental conditions. The control module can transition between receiving high-level mission parameters and executing detailed control commands, allowing flexible adjustment of automation extent to balance workload reduction with maintained human oversight capability.

Inventive Principle:
Principle #15Dynamics

2Productivity

If autonomous control is used for all functions, then human intervention is minimized, but adaptability to unexpected situations is reduced

Engineering Contradiction:
Improveoperational efficiencyVSAvoidresponse to unexpected situations
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The system incorporates continuous feedback loops where sensor data from the environment and vehicle status are constantly monitored. When unexpected situations are detected, the system can request human input or switch to semi-autonomous mode, allowing adaptability while maintaining operational efficiency during normal conditions. The feedback mechanism enables the system to learn from and respond to novel situations appropriately.

Inventive Principle:
Principle #23Feedback

3Speed

If complex decision-making is automated, then response time is improved, but system complexity increases

Engineering Contradiction:
Improveresponse timeVSAvoidcontrol system complexity
Core Design Contradiction:
SpeedVSDevice complexity

Solution Approach 1:

The control system is segmented into modular functional components, each handling specific aspects of decision-making. This modular architecture allows complex decisions to be broken down into manageable sub-tasks that can be processed autonomously, improving response time while keeping individual module complexity manageable. The segmented structure also facilitates easier testing, maintenance, and updates of specific decision-making functions.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS12416916B2Command and control of mobile entities with reduced crew
Publication Date: 2025.09.16 AIRBUS DEFENCE & SPACE GMBH
  • US12416916B2 patent drawing
  • US12416916B2 patent drawing

AI summary

A system for controlling operation of mobile entities includes mobile entities and a master entity communicatively coupled to each one of the mobile entities. Each of the mobile entities includes a control module and at least one function component. The control module controls operation of the at least one function component and operates in either a first state, a second state, or a third state. Depending on the state in which the control module is operated, the function components are controlled either by the control module in an autonomous manner, or control of the function components is partly or entirely assigned to a human operator.