Mobile Device as VR Controller via Intermediary Signal Routing
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Virtual Reality (VR) systems face challenges with expensive dedicated controllers that are difficult for users to become comfortable with, adding complexity and hardware requirements, necessitating a more intuitive and cost-effective solution for controlling VR content.
Innovation Solution
Establishing communication between a computer system, a VR head-mounted display (HMD), and a mobile device to receive user inputs for controlling VR content, utilizing intuitive controls like touch, bezel, motion, and in-air interactions on devices users are already familiar with, thereby eliminating the need for additional hardware.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If dedicated VR controllers are used to control VR content, then control functionality is provided, but hardware cost and system complexity increase
Solution Approach 1:
The patent uses a mobile device as an intermediary controller between the user and the VR system. The mobile device receives user inputs through familiar interfaces (touchscreen, motion sensors) and transmits control signals to the VR head-mounted display, eliminating the need for dedicated VR controllers while maintaining control functionality
Solution Approach 2:
The mobile device serves multiple functions: it acts as a controller for VR content, provides a familiar user interface, and leverages existing hardware capabilities (accelerometer, gyroscope, touchscreen) to deliver control functionality across different VR applications without requiring specialized equipment
2Ease of operation
If dedicated VR controllers are used to control VR content, then control functionality is provided, but user comfort and familiarity decrease
Solution Approach 1:
The mobile device leverages its own existing interface and control mechanisms (touchscreen, motion sensors, familiar layout) to provide VR control functionality. Users interact with the VR system through the mobile device's self-familiar interface, eliminating the learning curve associated with dedicated VR controllers
3Adaptability or versatility
If additional VR hardware is added to the system, then control capabilities are enhanced, but cost increases
Solution Approach 1:
The patent uses the mobile device as a copy of a controller interface that users already possess and understand. Instead of creating new hardware, the system repurposes the existing mobile device interface to provide VR control capabilities, significantly reducing hardware costs while maintaining control versatility
Data Source
AI summary
Aspects of the present disclosure relate to controlling virtual reality (VR) content displayed on a VR head mounted display (HMD). Communication can be established between a computer system, a VR HMD, and a mobile device. A user input configured to control VR content displayed on a display of the VR HMD can be received on the mobile device. The VR content displayed on the VR HMD can then be controlled based on the user input received on the mobile device.


