Mobile Device Display Mode Adaptation for Video and Game Switching

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Solution Overview

Problem

Conventional mobile communication devices lack an efficient method to seamlessly switch between watching content and playing games based on device orientation and type, often requiring users to choose between one or the other due to screen size limitations.

Innovation Solution

A system and method that allows mobile communication devices to operate in multiple modes based on orientation and type, enabling concurrent display of video content and games on larger devices like tablets while allowing only one to be displayed on smaller devices like smartphones, with orientation changes triggering mode shifts.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the mobile communication device is a smartphone with limited screen space, then only one content or game can be displayed at a time, but the device cannot display both video content and games concurrently

Engineering Contradiction:
Improvedisplay mode adaptabilityVSAvoidscreen display area
Core Design Contradiction:
Adaptability or versatilityVSArea of stationary object

Solution Approach 1:

The system dynamically switches between different operating modes (first mode, second mode, third mode) based on device orientation and type. When the device is rotated or the mode changes, the display configuration automatically adjusts - in portrait mode only one content is shown, while in landscape mode both video content and games can be displayed concurrently, making the limited screen space more adaptable to different usage scenarios

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The mobile communication device is designed to support multiple functions through different operating modes. The same device can function as a video player, game device, or combined entertainment system depending on the orientation and mode selected, allowing one device to serve multiple purposes without requiring additional hardware

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If the device operates in a single mode, then the operation is simple, but the device cannot adapt to different user preferences for watching content or playing games

Engineering Contradiction:
Improveoperating mode flexibilityVSAvoidmode switching mechanism
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system automatically detects device orientation and type, then autonomously selects the appropriate operating mode without requiring manual user configuration. The device self-adjusts between portrait and landscape modes, and between different content display configurations, based on sensor input and pre-programmed logic, reducing the complexity burden on the user while maintaining high adaptability

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If the device allows free rotation, then the device is versatile, but the content display may become unstable or incorrect during orientation changes

Engineering Contradiction:
Improverotation freedomVSAvoidcontent display stability
Core Design Contradiction:
Adaptability or versatilityVSStability of the object's composition

Solution Approach 1:

The system pre-establishes multiple operating modes corresponding to different orientations (portrait, landscape, reversed landscape). Before the user rotates the device, the system has already configured these modes in advance, so when rotation occurs, the transition is smooth and the content display remains stable. The modes are pre-programmed to handle orientation changes without disrupting the user experience

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS9438959B2Method and system for watching content and playing games on a mobile communication device
Publication Date: 2016.09.06 TURNER BROADCASTING SYSTEM INC
  • US9438959B2 patent drawing
  • US9438959B2 patent drawing
  • US9438959B2 patent drawing

AI summary

A method and system for watching video and playing games in a mobile communication device are described in which video content is received from a network television channel and, based on the orientation of the mobile communication device and the device type, the video content and/or a game may be displayed. When in a portrait orientation, the operating mode may be such that the video content and/or the game may be displayed. For a tablet device in a portrait orientation, for example, both the video content and the game may be displayed. When the mobile communication device is changed to a landscape orientation, the operating mode may be different and only one of the video content and the game may be displayed based on whether the mobile communication device was rotated clockwise or counter-clockwise. A rewards program may combine the video-watching and game-playing activities of the user.