Mobile Device Gesture Control for DJ Audio Systems

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Solution Overview

Problem

Disc jockeys face challenges in controlling audiovisual equipment while interacting with the audience, as they must remain stationary near the DJ console to manage the equipment effectively, leading to audience disengagement and reduced performance quality.

Innovation Solution

A computer-implemented method using a mobile device to determine the angle of interest and select output devices, allowing for gesture-based control of audiovisual equipment, enabling DJs to move freely and dynamically adjust performance settings.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the DJ remains at the DJ console to control equipment, then equipment control capability is improved, but audience monitoring capability deteriorates

Engineering Contradiction:
Improveequipment control capabilityVSAvoidaudience monitoring capability
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The system divides control functionality between a fixed DJ console for equipment control and a mobile computing device for audience monitoring. The DJ can physically separate these functions by using the mobile device to control equipment while moving around to monitor the audience, thus segmenting the single operator into two functional roles.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The mobile computing device acts as an intermediary between the DJ and the audio equipment. Instead of directly controlling equipment from a fixed position, the DJ uses the mobile device as a mediator that can be moved freely while maintaining wireless connectivity to control audio output devices.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Loss of information

If the DJ moves freely to interact with the audience, then audience engagement is improved, but equipment control capability deteriorates

Engineering Contradiction:
Improveaudience engagementVSAvoidequipment control capability
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The system replaces the mechanical connection between the DJ and equipment (physical presence at the console) with wireless electronic control. The mobile computing device enables the DJ to control audio equipment remotely through wireless communication, substituting physical proximity with electronic signal transmission.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The control system transitions from a static configuration (DJ fixed at console) to a dynamic one where the DJ can move freely while maintaining control capability. The mobile computing device enables dynamic positioning while preserving equipment control through wireless connectivity and spatial audio processing.

Inventive Principle:
Principle #15Dynamics

3Loss of information

If a sound engineer operates the DJ console, then the DJ can interact with the audience, but dynamic performance tuning capability deteriorates

Engineering Contradiction:
Improveaudience interaction capabilityVSAvoiddynamic performance tuning capability
Core Design Contradiction:
Loss of informationVSAdaptability or versatility

Solution Approach 1:

The DJ maintains self-service capability for equipment control by using the mobile computing device. Instead of delegating control to a sound engineer, the DJ independently controls audio equipment while interacting with the audience, ensuring real-time adaptive performance tuning remains with the performer.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS10228767B2Position-based interactive performance system
Publication Date: 2019.03.12 HARMAN INT IND INC
  • US10228767B2 patent drawing
  • US10228767B2 patent drawing
  • US10228767B2 patent drawing

AI summary

In various embodiments, a control application enables mobile control of output devices, such as speakers. In operation, the control application receives visual data from a mobile device and one or more cameras that track motions associated with the mobile device. Based on the location of the mobile device and an angle of interest indicated by the visual data transmitted from the mobile device, the control application selects one or more output devices. The control application then processes the visual data provided by the cameras in order to identify and extract gestures and transmit associated control signals to the selected output devices.