Mobile Station Game Controller Interface for Console Systems
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Solution Overview
Problem
Existing console systems have not effectively utilized mobile devices as game controllers due to their diverse user interfaces, making it challenging to design user-friendly control signaling methods.
Innovation Solution
A system and method that enables mobile stations to control console systems by establishing a communication link, identifying user interface characteristics, and providing a game controller application configured to transform user interface inputs into game controller commands, allowing mobile devices to send wireless game control signals to the console system.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If wireless game controllers are added to control console systems, then game control functionality is improved, but device complexity and user frustration increase due to managing multiple wireless devices
Solution Approach 1:
The patent enables mobile stations to serve dual purposes: their original communication functions plus game controller functionality. The console system is modified to recognize and accept control signals from mobile stations, allowing these devices to function as both communication tools and game controllers, thereby eliminating the need for separate dedicated wireless game controllers.
Solution Approach 2:
The system allows existing mobile devices to serve themselves by utilizing their built-in wireless communication capabilities and user interfaces for game control purposes. The mobile station's existing hardware (display, input mechanisms, wireless interface) is repurposed to provide game control functionality without requiring additional dedicated controller hardware.
2Measurement precision
If dedicated wireless game controllers are designed for single console compatibility, then control precision is improved, but adaptability to different devices decreases
Solution Approach 1:
The console system is designed to recognize and accept control signals from multiple types of devices including mobile stations, laptops, and traditional game controllers. The system modifies its input recognition to handle diverse device types through a unified communication protocol, enabling one controller design to serve multiple console and device types.
Solution Approach 2:
The control signaling method dynamically adapts to the capabilities of the connected mobile station. The system identifies the specific mobile station type and configures the control interface accordingly, allowing the same basic controller architecture to work effectively across different device generations and types by adjusting communication parameters and input mappings.
3Adaptability or versatility
If mobile devices with diverse user interfaces are used as controllers, then device versatility is improved, but ease of designing control signaling methods worsens
Solution Approach 1:
The system dynamically adapts the control signaling methodology based on the specific mobile station's user interface characteristics. When a mobile station connects, the system identifies its interface type (touchscreen, physical buttons, trackball) and automatically configures the appropriate control mapping and communication protocol, eliminating the need for manual design of separate signaling methods for each device type.
Solution Approach 2:
The control signaling system modifies its parameters (communication protocol, input mapping, data format) based on the identified mobile station type. By changing these signaling parameters dynamically according to the connected device's capabilities, the system maintains ease of implementation while supporting diverse mobile device interfaces.
Data Source
AI summary
Systems, apparatus and methods for enabling a mobile station to control a virtual world being executed on a console system are described. The method can include establishing a communication link between the mobile station and a console system, identifying user interface characteristics of the mobile station, and providing a controller application to the mobile station, the controller application being based on the identified user interface characteristics and configured to transform user interface inputs into controller commands. The method can further include receiving signals containing data representing the controller commands from the mobile station over the communication link and determining a sequence of events of the virtual world based on the received controller commands. In one aspect, the controller application can execute in the context of an application on the mobile station.


