Mobile Device Gesture Interaction for Nearby Communication
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Solution Overview
Problem
Current methods for interacting with other users through smart devices, such as sending friend requests or performing financial transactions, are cumbersome and require complex procedures, especially for users unfamiliar with social network services.
Innovation Solution
A method and system that allows users to perform interactions, like making friends or conducting financial transactions, by identifying nearby mobile devices with installed applications through touch gestures, establishing communication channels, and updating user information stored on a server without the need for complex procedures.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If traditional friend request procedures are used (searching name, clicking button, sending message, waiting for acceptance), then the interaction can be completed with reliable user confirmation, but the procedure becomes cumbersome and time-consuming
Solution Approach 1:
The system performs preliminary actions by automatically searching for and identifying nearby mobile devices before the user initiates the interaction. The user only needs to perform a simple gesture (e.g., waving the device), while the system handles device discovery, identification, and connection establishment in advance, eliminating the need for manual searching and multiple confirmation steps.
Solution Approach 2:
The patent extracts the complex procedures (searching, selecting, confirming) from the user's task and transfers them to the system's automatic functions. The user is left with only the essential action (gesture), while the system handles the extracted complex steps of device identification, connection establishment, and interaction initiation.
2Ease of operation
If simple gesture-based interaction is implemented, then ease of operation is improved, but the complexity of the system increases
Solution Approach 1:
The system introduces an intermediary layer (the automatic device identification and connection management system) that mediates between the simple user gesture and the complex backend operations. This intermediary handles device discovery, authentication, and connection establishment, allowing the user interface to remain simple while the system complexity is managed behind the scenes.
3Productivity
If automatic device identification is used, then the interaction process is simplified, but the precision of user intent detection may be reduced
Solution Approach 1:
The system implements feedback mechanisms where the identified device information is presented to the user for confirmation before proceeding with the interaction. This feedback loop allows the system to quickly identify devices automatically while still verifying user intent, maintaining both speed and accuracy by combining automatic identification with user confirmation.
Data Source
AI summary
A non-transitory computer-readable medium comprises computer readable instructions, which when executed, cause at least one processor of a mobile device of a user to (a) identify at least one communication device within a predetermined distance from the mobile device as a target to perform a specific interaction to change user-originating information, (b) establish a communication channel with the communication device, when a specified touch gesture is detected in the mobile device, (c) receive, from the communication device, data related to the specific interaction; and (d) transmit, to a server, the data related to the specific interaction.


