Mobile Lottery Transaction Verification via Location

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Solution Overview

Problem

Current lottery game systems face challenges in accessibility due to the need for manned terminals, concerns over ticket loss, and regulatory restrictions, which limit the use of mobile devices for lottery sales outside approved jurisdictions.

Innovation Solution

A device and method for processing game-playing transactions using a mobile device equipped with a Bluetooth Low Energy interface, GPS, and a processor to verify user location and approve transactions within approved jurisdictions, enabling lottery game play and sales on handheld devices and smartphones through barcode technology.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If mobile devices are used for lottery sales, then accessibility and convenience are improved, but regulatory compliance becomes difficult to ensure

Engineering Contradiction:
ImproveaccessibilityVSAvoidregulatory compliance
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

A server acts as an intermediary between the mobile device and the lottery system. The server receives game play requests from mobile devices, determines jurisdictional information based on device location data, and validates whether the request complies with regulatory requirements. This intermediary approach enables mobile accessibility while maintaining regulatory control through centralized validation.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system performs preliminary location verification and jurisdictional validation before processing the lottery transaction. The server determines the device's geographic location and checks compliance with regulatory requirements in advance, preventing unauthorized transactions before they occur rather than dealing with compliance issues after the fact.

Inventive Principle:
Principle #10Preliminary action

2Reliability

If location verification is implemented, then regulatory compliance is improved, but system complexity increases

Engineering Contradiction:
Improveregulatory complianceVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The mobile device itself provides location information through its built-in GPS or other location services. The device autonomously determines and reports its own geographic position to the server, eliminating the need for separate location detection hardware or manual location input, thereby reducing system complexity while maintaining compliance verification.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If manned terminals are replaced by mobile devices, then convenience is improved, but security concerns increase

Engineering Contradiction:
ImproveconvenienceVSAvoidtransaction security
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The server provides feedback to the mobile device regarding the validity and compliance of each game play request. Based on location verification and jurisdictional checks, the server confirms or rejects transactions, providing real-time feedback that ensures security and regulatory compliance while maintaining the convenience of mobile operation.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10217326B2Processing of a user device game-playing transaction based on location
Publication Date: 2019.02.26 E2INTERACTIVE INC
  • US10217326B2 patent drawing
  • US10217326B2 patent drawing
  • US10217326B2 patent drawing

AI summary

An exemplary method comprises receiving information associated with a game-playing transaction conducted between a user device and a game-playing terminal, wherein the game-playing transaction is associated with a request for playing a game; determining a location of the user device associated with the game; determining the user device is located in an approved location associated with the game; and processing the game-playing transaction based on determining the user device is located in the approved location associated with the game. The game-playing transaction is conducted on a first communication interface, and the information associated with the game-playing transaction is received on a first or second communication interface.