Mobile Media Relay Server for Real-Time Content Control

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Solution Overview

Problem

Current messaging technologies lack efficient real-time media sharing capabilities among mobile devices, particularly in internet-based messaging platforms, with limitations in retracting media during transmission, latency, adaptability, and scalability.

Innovation Solution

A method for real-time media sharing among mobile devices using a primary device to control content push and pull operations through a series of processors and transceivers, with a server acting as a central relay station to manage user requests and commands, enabling multimedia communication and session control among participants.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If real-time media sharing is implemented among mobile devices, then media sharing capability is improved, but system complexity increases

Engineering Contradiction:
Improvemedia sharing capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

A server acts as an intermediary between mobile devices, mediating the media sharing process. The server receives media from a first device, processes it, and distributes it to second devices, thereby simplifying the complexity at individual device levels while enabling real-time sharing across the network.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The media sharing system is segmented into distinct functional components: media capture at the source device, server-side processing and distribution, and client-side reception and display. This segmentation allows each component to be optimized independently, reducing overall system complexity.

Inventive Principle:
Principle #1Segmentation

2Productivity

If a server acts as central relay station for media distribution, then media sharing efficiency is improved, but network dependency increases

Engineering Contradiction:
Improvemedia sharing efficiencyVSAvoidnetwork dependency
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The server serves as a central relay station that mediates media distribution between devices. It receives media streams, processes them, and distributes them to multiple clients simultaneously, improving sharing efficiency by eliminating direct peer-to-peer connections and reducing the communication overhead at each device.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If control over shared media is maintained by primary device, then user control is improved, but response time increases

Engineering Contradiction:
Improveuser controlVSAvoidresponse time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The primary device pre-processes and prepares media content before distribution, organizing it in a manner that facilitates efficient server-side handling and client-side reception. This preliminary preparation reduces the time required for real-time control operations while maintaining the primary device's control authority.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system implements feedback mechanisms where the server and client devices provide status information back to the primary device, enabling it to make informed control decisions. This feedback loop optimizes response time by providing real-time information about media transmission status and client reception states.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10079790B2Method for controlled sharing of content among mobile devices
Publication Date: 2018.09.18 GHANNAM FOZAN
  • US10079790B2 patent drawing
  • US10079790B2 patent drawing
  • US10079790B2 patent drawing

AI summary

A digital content sharing and control method using a relay transceiver (i.e., a relay server), a byte constructor and a packaged byte strips is provided. A media file is stripped and packaged from the primary mobile device via object processor and packaging manager to be relayed to the secondary mobile device. A method for sharing pictures and media content that includes accessing images from a first primary mobile device and an ability to push and pullback images to and from a secondary mobile device is provided. A first mobile device has an ability to control the media content sent to the secondary mobile device. The primary mobile device has a control over content push forward and pullback operations performed in real time to and from a secondary mobile device.