Mobile Payment Binding via Device Identifier Verification

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Solution Overview

Problem

Gaming institutions face challenges in preventing unauthorized users from fraudulently transferring money or gaming credits from an authorized user's mobile device to an unauthorized user's gaming session in electronic gaming machines, which undermines player confidence in mobile money transfers.

Innovation Solution

Implementing a unique mobile device identifier system that verifies and binds mobile payments between a mobile device and an electronic gaming machine, ensuring that only authorized devices can transfer winnings, using communication protocols like NFC or Bluetooth, and associating the identifier with a player's account for secure transactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If mobile device transfers are allowed in gaming systems, then player convenience and gaming system versatility are improved, but security risks from unauthorized transfers increase

Engineering Contradiction:
Improvemobile payment capabilityVSAvoidtransfer security
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system performs preliminary verification by checking if the mobile device identifier is stored in the database before allowing any transfer. This advance check prevents unauthorized transfers from occurring in the first place, resolving the security concern while maintaining payment versatility

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces an intermediary verification system that mediates between the mobile device and the gaming system. The system uses a database as an intermediary to store and verify device identifiers, creating a trusted third-party check that ensures security without blocking legitimate transfers

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If device identifier verification is implemented, then transfer security is improved, but system complexity increases

Engineering Contradiction:
Improvetransfer securityVSAvoidverification system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system implements self-service verification where the mobile device itself provides its identifier for verification. The device doesn't need complex security hardware or software - it simply presents its identifier that the system checks against the database, keeping the verification system simple while maintaining high security

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent uses a simplified approach by storing and verifying copies of device identifiers in a database. Instead of implementing complex cryptographic verification, the system creates and verifies simple identifier copies, reducing system complexity while maintaining security through the verification process

Inventive Principle:
Principle #26Copying

Data Source

PatentUS10192401B2Binding mobile transfers of mobile payments in a gaming system
Publication Date: 2019.01.29 INTERNATIONAL GAME TECHNOLOGY INC
  • US10192401B2 patent drawing
  • US10192401B2 patent drawing
  • US10192401B2 patent drawing

AI summary

Mobile transfers of mobile payments are bound by an electronic gaming machine (EGM) in a gaming system. The EGM receives, from the mobile device, a unique mobile device identifier and a cash out request to receive winnings resulting from one or more game wins of an event, wherein the event is a gaming event resulting from the placement of the one or more wagers at the EGM. The EGM verifies the unique mobile device identifier, received from the mobile device, is stored at a host device in order to approve and transfer the winnings resulting from one or more game wins of the event to the mobile device. The EGM transfers, to the mobile device, a mobile payment of the winnings resulting from one or more game wins of the event after verifying the unique mobile device identifier is stored at the host device.