Mobile Terminal Scanning Object for Game Target Identification

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Solution Overview

Problem

Operating interactive applications on mobile terminals is complex due to their small screens and different input techniques compared to personal computers, leading to inaccurate operations and high complexity, especially in games like MOBA.

Innovation Solution

An object scanning method on mobile terminals that includes identifying a monitoring object, starting a scanning object, and displaying its scanning range, scanned object, and remaining life value, reducing human-computer interactive operations through personalized interface settings.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If interactive applications are operated on mobile terminals with small screens and touch input, then portability and accessibility are improved, but operation complexity and accuracy deteriorate

Engineering Contradiction:
ImproveportabilityVSAvoidoperation complexity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent introduces a scanning object as an intermediary tool between the user and the game interface. This scanning object visually highlights target objects (enemies, items, monsters) in the game world, mediating the user's search and selection process. The scanning object acts as a visual guide that reduces the complexity of operating interactive applications on mobile terminals by automatically directing user attention to relevant targets.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Device complexity

If traditional touch operation methods are used on mobile terminals, then device simplicity is maintained, but operation accuracy and efficiency deteriorate

Engineering Contradiction:
Improvedevice simplicityVSAvoidoperation accuracy
Core Design Contradiction:
Device complexityVSMeasurement precision

Solution Approach 1:

The patent utilizes visual changes (color and appearance changes) of the scanning object to indicate different states and target types. The scanning object changes its visual properties to highlight different game elements, providing precise visual feedback to the user. This enables accurate target identification and selection without requiring complex touch operations, thereby improving operation accuracy while maintaining device simplicity.

Inventive Principle:
Principle #32Color changes

3Adaptability or versatility

If users frequently interact with mobile terminal interfaces for interactive applications, then application functionality is fully utilized, but user time and energy are consumed

Engineering Contradiction:
Improveapplication functionalityVSAvoiduser time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The patent implements preliminary action by automatically performing the target search and identification function through the scanning object. Instead of requiring users to manually search and locate targets in the game world, the scanning object proactively highlights relevant targets in advance. This preliminary visual identification reduces the time users need to spend on target acquisition and allows them to focus on strategic decision-making, thereby reducing user time consumption while maintaining full application functionality.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11270087B2Object scanning method based on mobile terminal and mobile terminal
Publication Date: 2022.03.08 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US11270087B2 patent drawing
  • US11270087B2 patent drawing
  • US11270087B2 patent drawing

AI summary

A method performed by one or more processors of a mobile terminal is provided. The method includes: identifying a monitoring object based on a scanning instruction that is entered in an application interface; starting, based on the scanning instruction, a scanning object for scanning the monitoring object; and displaying the scanning object, a scanning range of the scanning object, a scanned monitoring object in the scanning range, and a remaining life value of the scanned monitoring object.