Mobile Sensor Device Wireless Cloud Gaming Control
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Solution Overview
Problem
Current entertainment systems, such as video game consoles, are limited in user control options, require local hardware and software updates, and lack touch-free control capabilities, making them costly and inflexible for multiple users or locations, especially in cinema settings.
Innovation Solution
A mobile input and sensor device that uses optical, acoustic, and thermal sensors to detect user activities and transmit input data wirelessly to a remote computing device or server cloud over an IP-based network, eliminating the need for local hardware and allowing for easy software updates and supporting multiple users with low installation costs.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If sensor devices are installed in the vicinity of the display device and linked via cable to the game console, then the system can detect user activity, but the system cannot support a large number of users and the sensor device can only work with a specific console
Solution Approach 1:
The sensor device is designed to work with multiple different game consoles and entertainment systems through wireless communication protocols, eliminating the need for device-specific cables and adapters. The device can be used by multiple users in different locations, supporting both single-player and multi-player gaming scenarios without requiring separate installations for each user or system.
Solution Approach 2:
The sensor device is extracted from the fixed installation near the display device and transformed into a mobile, wireless device that users can hold in front of the display. This extraction eliminates the cable connection to the game console and allows the device to function independently with multiple different consoles, greatly increasing versatility while reducing system complexity.
2Ease of operation
If control devices are provided for each user, then user control is enabled, but the control requires physical contact and does not provide touch-free operation
Solution Approach 1:
The mechanical contact-based control input is replaced with optical sensing technology that detects user gestures, movements, and actions without requiring physical contact. The sensor device uses cameras and optical sensors to capture user actions and translate them into control signals, enabling touch-free operation while maintaining ease of use.
3Ease of manufacture
If computing and rendering is performed locally by the PC or game console processor, then real-time processing is achieved, but hardware and software updates require local installation and involve high costs
Solution Approach 1:
The computing and rendering functions are extracted from the local PC or game console and relocated to remote cloud servers. This allows the local device to focus only on input capture and display output, while all heavy processing, software updates, and system maintenance are performed remotely, eliminating local update installation time and costs.
4Adaptability or versatility
If cinema gaming systems implement hardware and software on local computers or servers, then entertainment delivery is enabled, but high investment is required at each cinema and updates must be made on site
Solution Approach 1:
The sensor device and entertainment system are designed to work across multiple locations and platforms using wireless communication and cloud-based processing. A single centralized server can serve multiple cinemas or locations, eliminating the need for separate hardware installations at each site and enabling flexible deployment across different venues.
Solution Approach 2:
Physical hardware installations and local servers are replaced with wireless sensor devices and cloud-based computing infrastructure. This substitution dramatically reduces the hardware investment required at each cinema location while maintaining full entertainment functionality through remote processing and streaming.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
Enables rich, touch-free user interactions for entertainment systems, reducing installation costs and allowing users to benefit from the latest technology without local hardware or software updates, while supporting a large number of users and locations with efficient processing power.
Implementation Method 1
the mobile input and sensor device comprises at least one optical sensory element being directed towards the user
Data Source
AI summary
Mobile input and sensor device for a computer-controlled video entertainment system, in particular a mobile input and sensor device providing user-related input data to said system. This provides an easy-to-handle mobile input and sensor device having direct access to an IP-based network, for transmitting sensor signals or data derived thereof as user-related input data via the IP-based network to a remote computing device or server, preferably to a cloud of servers, which then process these input data for controlling the running entertainment program. The mobile input and sensor device can be made simple, since it is designed to detect user activities and to generate sensor signals which are transmitted as input data to the remote computer(s) or server(s). The mobile input and sensor device directly communicates with any IP-based computing device (gaming server or the like) installed remotely and having powerful hardware and software to process the received input data.


