Mobile Terminal Control for Network Multimedia Broadcasting Auto-Start
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Solution Overview
Problem
Current network multimedia broadcasting devices do not allow intelligent mobile terminals to control content menu settings, such as adding favorite channels or auto-launch items, and fail to provide program content in a user-friendly manner, resulting in waiting times due to buffering and loading progress.
Innovation Solution
A method and system using intelligent mobile terminals to control network multimedia broadcasting devices by executing a control menu application program that allows users to add channels or applications, set auto-launch items based on priority determined by click-through rates and broadcasted time, and manage data streaming, enabling immediate initiation of selected content upon device power-on.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of time
If users manually select and wait for program content to load on network multimedia broadcasting device, then program content can be obtained, but waiting time due to buffering and loading progress increases
Solution Approach 1:
The system performs preliminary actions by automatically selecting and launching program content based on user preferences and historical data before the user needs to view content. The mobile terminal pre-configures favorite channels and auto-launch items, so when the broadcasting device starts, content is already prepared and can be immediately played without buffering wait time.
Solution Approach 2:
The system enables self-service by allowing the mobile terminal to automatically control the broadcasting device without requiring manual user intervention. The terminal autonomously adds favorite channels, sets auto-launch items, and manages program content selection based on click-through rates and broadcasted time, eliminating the need for users to manually navigate menus and wait for content to load.
2Ease of operation
If intelligent mobile terminal is used to control network multimedia broadcasting device, then user control capability is improved, but device complexity increases
Solution Approach 1:
The mobile terminal acts as an intermediary device between the user and the broadcasting device. It provides a user-friendly interface for controlling the broadcasting device, handling complex operations such as adding favorite channels, setting auto-launch items, and managing program content. This intermediary approach simplifies the user experience while managing system complexity through software rather than hardware modifications.
Solution Approach 2:
The mobile terminal application provides multiple functions in a single interface: it can add favorite channels, set auto-launch items, control program content selection, and manage broadcasting settings. This multi-functionality consolidates what would otherwise require multiple separate controls or devices, improving ease of operation without proportionally increasing complexity.
3Productivity
If auto-launch items are set based on click through rate and broadcasted time, then program content selection is optimized, but algorithm complexity increases
Solution Approach 1:
The system implements feedback mechanisms by tracking click-through rates and broadcasted time for different channels and programs. This data is continuously collected and used to automatically adjust and optimize the selection of auto-launch items. The feedback loop allows the system to learn from user behavior patterns and improve content selection efficiency over time without requiring complex manual configuration.
Solution Approach 2:
The system optimizes content selection by dynamically changing parameters such as click-through rate thresholds and broadcasted time weights. These parameter adjustments allow the algorithm to adapt to different user preferences and viewing habits, improving productivity while keeping the underlying algorithm structure relatively simple through parameter tuning rather than complex algorithmic changes.
Data Source
AI summary
The present application is directed to a method and system of controlling the broadcasting of network multi-media broadcasting device comprising the steps of, adding at least one channel or application on a main user interface; determining whether the user has selected one of the channels or applications, if so, setting the channel or application as selected by the user as an auto launch item; if not, selecting the channel or application with the highest priority as the auto launch item; determining whether the channel or application possessing the highest CTR or longest broadcasted time; if so, selecting among the channels or applications having the highest CTR or longest broadcasted time and setting it as an auto launch item; if not, giving the highest priority to the sole channel or application having the highest CTR or longest broadcasted time and setting it as the auto launch item.


