Mobile Terminal Graphic Object Switching for Quick Access

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Solution Overview

Problem

Mobile terminals lack an efficient method for quickly accessing frequently used applications, leading to cumbersome navigation and prolonged usage times.

Innovation Solution

A mobile terminal with a display unit and controller that outputs first screen information for a first application and switches to second screen information upon a drag and touch input, allowing quick access to frequently used applications via graphic objects on the display unit.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of time

If traditional navigation methods are used to access applications, then system stability is maintained, but access time increases and user efficiency decreases

Engineering Contradiction:
Improveapplication access timeVSAvoidnavigation complexity
Core Design Contradiction:
Loss of timeVSEase of operation

Solution Approach 1:

The system performs preliminary actions by displaying graphic objects representing applications in advance before they are accessed. When a user wants to access an application, the corresponding graphic object is already visible on the screen, allowing immediate selection through simple touch input rather than requiring navigation through multiple menus or screens.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

Graphic objects serve as intermediaries between the user and the actual applications. Instead of directly navigating to applications through complex system menus, users interact with these visual representations (graphic objects) that mediate the access process, making it more intuitive and faster.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If graphic objects are displayed for quick access, then access speed improves, but display complexity increases

Engineering Contradiction:
Improveapplication switching speedVSAvoidinterface complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The interface is segmented by separating application representations into distinct graphic objects that are displayed separately from the main application interface. These graphic objects are positioned in specific regions (such as the status bar or side regions) and can be independently manipulated, allowing quick access without overwhelming the main display area.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system utilizes additional display dimensions by placing graphic objects in peripheral regions or overlaying them on the status bar area. This dimensional arrangement allows multiple application representations to coexist without interfering with the main content display, enabling quick access while maintaining interface simplicity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentEP2757456B1Mobile terminal and control method thereof
Publication Date: 2019.12.11 LG ELECTRONICS INC
  • EP2757456B1 patent drawingFigure 1
  • EP2757456B1 patent drawingFigure 2A~2B
  • EP2757456B1 patent drawingFigure 3

AI summary

A mobile terminal and a control method are provided. The mobile terminal includes: a display unit (151) configured to output first screen information corresponding to a first application; and a controller (180) configured to switch the first screen information to second screen information different from the first screen information output to the display unit (151) in response to a first control command, and output a first graphic object representing the first application to at least a region of the display unit (151), wherein the controller (180) outputs the first screen information corresponding to the first application again to the display unit in response to a second control command.