Interactive Mobile UI Manipulative Handle for Screen Space Optimization

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Solution Overview

Problem

Mobile device user interfaces face challenges in optimizing limited screen real estate to display information efficiently, often requiring users to leave the current screen or obstructing existing information to access additional details.

Innovation Solution

A manipulative handle is introduced as an animated user interface element that doubles as a status bar, allowing users to access hidden details without leaving the screen, using transparent, hidden touch points for interaction and customizable to display relevant information based on user data.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If applications minimize fonts and button sizes to fit more information on display, then the quantity of information displayed increases, but the ease of operation decreases

Engineering Contradiction:
Improvequantity of information displayedVSAvoidease of operation
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

The patent implements a nested information display structure where additional details are hidden within or adjacent to existing UI elements. Users can access extra information by interacting with status bar elements, which expand to show nested content without requiring font size reduction or cramping the display area.

Inventive Principle:
Principle #7Nested doll (Nesting)

Solution Approach 2:

The patent transitions from a two-dimensional display constraint to a three-dimensional interaction model by adding vertical expansion capability to the status bar. This allows information to be displayed in multiple layers or dimensions, where primary information remains visible and secondary information can be revealed through vertical interaction, eliminating the need to minimize font sizes.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Quantity of substance

If applications make more information visible at a time, then the quantity of information displayed increases, but the display area becomes cramped

Engineering Contradiction:
Improvequantity of information displayedVSAvoiddisplay area
Core Design Contradiction:
Quantity of substanceVSArea of stationary object

Solution Approach 1:

The patent segments information display into distinct layers: primary information displayed in the main view and secondary information stored in expandable sections within the status bar. This segmentation allows the display area to remain uncramped while accommodating more information through structured organization and selective revelation.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Additional information is nested within the status bar structure, allowing the display area to maintain its original dimensions while containing more information. The nested content is revealed through interaction rather than expanding the overall display footprint, preventing cramping.

Inventive Principle:
Principle #7Nested doll (Nesting)

3Ease of operation

If applications allow users to access information by leaving the current screen, then the ease of operation improves, but the loss of time increases

Engineering Contradiction:
Improveease of operationVSAvoidtime to access information
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The status bar serves as an intermediary element between the primary display and hidden information. Users can access additional details through the status bar without navigating to separate screens, creating a direct pathway that reduces time loss while maintaining ease of operation.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The status bar is pre-configured with expandable sections and hidden details that are ready to be revealed with a single interaction. This preliminary preparation allows users to access information instantly without the time penalty of screen navigation, as the information structure is already in place and awaiting activation.

Inventive Principle:
Principle #10Preliminary action

4Quantity of substance

If applications obstruct existing screen information to access additional details, then the quantity of information displayed increases, but the ease of operation decreases

Engineering Contradiction:
Improvequantity of information displayedVSAvoidease of operation
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

The patent applies local quality changes by making specific portions of the status bar interactive and expandable while keeping the rest of the interface stable and unobstructed. This localized interaction allows additional information to be revealed without obstructing the primary display content, maintaining ease of operation while increasing information availability.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The status bar transitions from a static element to a dynamic one that can expand and contract based on user interaction. This dynamic behavior allows the status bar to adapt its size and content visibility, revealing additional information when needed while maintaining a compact, non-obstructing form when interaction is not required.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS10897404B2System and method of a manipulative handle in an interactive mobile user interface
Publication Date: 2021.01.19 BOX INC
  • US10897404B2 patent drawing
  • US10897404B2 patent drawing
  • US10897404B2 patent drawing

AI summary

System and method of a manipulative handle for revealing detail information in an interactive mobile user interface are disclosed. In one embodiment, when an activity supported by a cloud-based (e.g., online cloud-based collaboration platform) is initiated, the status of the activity is tracked and displayed using an animated user interface element. On and/or near the animated user interface element are hidden grab points that can be engaged to expand the user interface element to reveal detail relating to the activity. If the user interface element is already in an expanded state, detecting activation of hidden grab points on and/or near the user interface element causes minimization of the user interface element, thereby concealing the detail revealed earlier.