Mobile Video Annotation Resizing and Repositioning

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Solution Overview

Problem

Mobile computing devices face challenges in displaying and interacting with video annotations due to their smaller screen size and resolution, leading to issues with visual intersections and limited user interface command options, which can result in a suboptimal user experience.

Innovation Solution

The method involves modifying video annotations by resizing and repositioning them to fit the mobile device's screen, and defining user interface commands through touch screens, cameras, microphones, and accelerometers to perform actions related to the video stream, such as playback control and content selection.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If video annotations are displayed on mobile computing devices with smaller screens, then portability and accessibility are improved, but visual intersections and readability deteriorate

Engineering Contradiction:
ImproveportabilityVSAvoidreadability
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The system dynamically adjusts annotation properties (size, position, opacity) based on detected visual intersections and screen characteristics. Annotations are not static but adapt in real-time to maintain readability while preserving portability benefits.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes multiple parameters of video annotations including size, position, transparency, and styling based on detected intersections and device characteristics. This allows the same annotation content to be displayed effectively across different screen sizes and conditions.

Inventive Principle:
Principle #35Parameter changes

2Device complexity

If traditional user interface commands are used on mobile devices, then simplicity is maintained, but interaction options and user experience deteriorate

Engineering Contradiction:
ImprovesimplicityVSAvoidinteraction options
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

The system implements multiple types of user interface commands (touch gestures, voice commands, camera-based interactions, accelerometer-based gestures) that can all trigger the same annotation actions. This multi-functionality approach expands interaction options while maintaining ease of use through familiar input methods.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system automatically detects user intent through various sensors and input methods, reducing the need for complex menu navigation. The interface adapts to user behavior patterns, providing relevant controls contextually without requiring users to search through multiple layers of complexity.

Inventive Principle:
Principle #25Self-service

3Manufacturing precision

If video annotations are made larger to improve readability, then visual intersections and screen space utilization deteriorate

Engineering Contradiction:
ImprovereadabilityVSAvoidscreen space utilization
Core Design Contradiction:
Manufacturing precisionVSArea of stationary object

Solution Approach 1:

Different annotations receive different sizing and styling treatments based on their specific context, importance, and detected intersections. Rather than uniformly enlarging all annotations, the system applies local adjustments to individual elements, optimizing readability where needed while preserving screen space elsewhere.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system uses the dimension of transparency/opacity to resolve conflicts between readability and screen space. Annotations can be made semi-transparent or fade in/out based on user interaction state, allowing multiple layers of information to coexist without requiring additional screen real estate.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS10489501B2Systems and methods for displaying annotated video content by mobile computing devices
Publication Date: 2019.11.26 GOOGLE LLC
  • US10489501B2 patent drawing
  • US10489501B2 patent drawing
  • US10489501B2 patent drawing

AI summary

Systems and methods for displaying annotated video content by mobile computing devices. An example method may comprise: presenting, on a display of a mobile computing device, a video stream including a plurality of video frames; presenting a video annotation overlaid over a frame of the plurality of video frames; receiving a user interface command via a user input interface of the mobile computing device; and performing an action related to the video annotation, the action defined by the user interface command.