Mobile Wagering Game Linking for Exclusive Content Delivery

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Solution Overview

Problem

Wagering game manufacturers face challenges in attracting frequent play and increasing profitability, as existing machines offer similar winning expectations and entertainment value, necessitating the development of new and engaging gaming content, especially with the increasing use of mobile devices in the gaming industry.

Innovation Solution

A wagering game system that provides exclusive gaming features and content to mobile devices when linked with wagering game machines, including separate progressive games, tournaments, increased payouts, and tracking of events, by establishing a communication link and apportioning theoretical payout percentages between primary and secondary game content.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If wagering game manufacturers continue to develop new games and enhancements for traditional machines, then entertainment value and player attraction improve, but device complexity and development costs increase

Engineering Contradiction:
Improvegaming content varietyVSAvoidmachine complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the gaming system into two distinct parts: traditional wagering game machines and mobile devices. Each platform delivers different gaming content - the machine provides primary games while the mobile device provides secondary exclusive content. This segmentation allows variety in gaming offerings without increasing the complexity of individual machines, as the mobile device handles additional content delivery independently.

Inventive Principle:
Principle #1Segmentation

2Productivity

If manufacturers provide more gaming features and content, then player engagement and profitability increase, but the complexity of managing and delivering content increases

Engineering Contradiction:
ImproveprofitabilityVSAvoidcontent management complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The mobile device serves as an intermediary between the wagering game machine and the player. It receives data from the machine (such as player identifiers and game outcomes) and delivers exclusive secondary content back to the player. This intermediary approach allows the system to offer enhanced gaming features and content without increasing the complexity of the machine itself, as the mobile device handles the additional content management and delivery functions.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If exclusive content is provided only to mobile device users, then player engagement on mobile platforms increases, but the system complexity for tracking and managing linked devices increases

Engineering Contradiction:
Improvemobile gaming accessibilityVSAvoidlink management complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system uses player identifiers (such as player tracking cards or account information) as a copying mechanism to link the mobile device to the wagering game machine. Instead of requiring complex physical connections or dedicated hardware pairing, the system copies and transfers player identification data between the machine and mobile device. This allows exclusive content delivery to mobile users while keeping the linking process simple and manageable through existing player tracking infrastructure.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS9235964B2Providing exclusive gaming features for mobile gaming
Publication Date: 2016.01.12 LNW GAMING INC
  • US9235964B2 patent drawing
  • US9235964B2 patent drawing
  • US9235964B2 patent drawing

AI summary

A wagering game system and its operations are described herein. In some embodiments, the operations can include determining that a mobile device is activated to receive secondary wagering game content during a wagering game session conducted via a wagering game machine. In some embodiments, the wagering game machine is configured to present primary wagering game content during the wagering game session. In some embodiments, the operations further include selecting secondary wagering game content in response to determining that the mobile device is activated to receive the secondary wagering game content. In some embodiments, the secondary wagering game content provides a wagering game feature that is not available via the primary wagering game content. In some embodiments, the operations further include providing the secondary wagering game content for presentation via the mobile device during the wagering game session.