Mockup Game Controller With Resilient Cushion and Breakaway Face Plate
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Solution Overview
Problem
Existing mockup gaming system controllers do not provide a means for users to express frustration without causing damage to the controller or surrounding objects.
Innovation Solution
A cushion with a removable face plate that mimics the appearance of a gaming system controller, made of resiliently compressible material, allowing users to throw it without causing damage, and the face plate breaks away upon impact to simulate destruction.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If a mockup gaming controller is made of resiliently compressible material to allow throwing without damage, then the ability to express frustration safely is improved, but the realism and structural integrity of the controller appearance deteriorates
Solution Approach 1:
The controller is divided into two distinct parts: a resilient cushion body that can be safely thrown and compressed, and a separate face plate that provides the realistic controller appearance. The face plate is removably attached to the cushion, allowing the user to interact with the soft cushion while maintaining the visual appearance of a real controller.
2Ease of operation
If the face plate is made removable to simulate destruction upon throwing, then the frustration relief effect is improved, but the device complexity increases
Solution Approach 1:
The face plate is designed to visually copy the appearance of a real gaming controller face plate, complete with buttons, joysticks, and branding. This realistic copy provides the psychological satisfaction of destroying a real controller while the actual throwing action only affects the soft cushion, which can be easily reconfigured by reattaching the face plate.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
Enables users to express frustration without damaging the cushion or surrounding objects, providing a simulated destruction experience.
Implementation Method 1
The cushion is comprised of resiliently compressible material thereby facilitating the cushion to be thrown in frustration by a user against an object to alleviate the user's frustration
Implementation Method 2
a first plurality of magnetic elements disposed on the cushion and a second plurality of magnetic elements disposed on the face plate such that the magnetic elements hold the face plate to the cushion
Data Source
AI summary
A mockup game controller device for alleviating frustration includes a cushion structured to have a central panel portion and a pair of wings such that the cushion has the ornamental appearance of a gaming system controller. The cushion is comprised of a resiliently compressible material to facilitate a user to throw the cushion against an object in frustration without damaging either of the cushion or the object. A face plate is removably attachable to the cushion and the face plate breaks away from the cushion when the user throws the cushion against the object in frustration. The face plate is structured to have a central panel portion and a pair of wings such that the face plate has the ornamental appearance of a gaming system controller.


