Spatial Audio Rendering With Modal Beamforming for Flexible Speaker Layouts

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Solution Overview

Problem

Existing spatial audio systems require a specific number and placement of speakers for optimal performance, leading to suboptimal rendering when speakers are offset or when fewer speakers are used, and they fail to utilize all speakers effectively.

Innovation Solution

A spatial audio system with a primary network-connected speaker comprising multiple sets of drivers oriented in different directions, using modal beamforming and spatial encoding techniques to generate directional audio, allowing for flexible speaker arrangements and enhanced audio reproduction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If a large number of speakers are used in channel-based surround sound formats, then spatial audio rendering quality is improved, but system complexity and sensitivity to speaker placement increase

Engineering Contradiction:
Improvespatial audio rendering qualityVSAvoidnumber of speakers and configuration
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent applies dynamic adaptation by allowing the audio system to automatically adjust the number and arrangement of virtual speakers based on the physical speaker configuration. The processor dynamically determines virtual speaker positions and audio object placements, enabling the system to adapt to varying physical arrangements without requiring a fixed large number of physical speakers.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent creates virtual copies of physical speakers through spatial audio objects. Instead of requiring actual physical speakers in every position, the system generates virtual speaker representations that replicate the acoustic effects. This allows high-fidelity spatial audio rendering with fewer physical speakers by using computational audio objects to simulate the presence of additional speakers.

Inventive Principle:
Principle #26Copying

2Manufacturing precision

If speakers are placed in prescribed locations for optimal audio rendering, then audio fidelity is improved, but ease of installation and flexibility are reduced

Engineering Contradiction:
Improveaudio fidelityVSAvoidspeaker placement flexibility
Core Design Contradiction:
Manufacturing precisionVSEase of operation

Solution Approach 1:

The system incorporates feedback mechanisms where the processor detects or receives information about the physical speaker arrangement and uses this feedback to automatically adjust the virtual speaker configuration. This closed-loop approach ensures that audio fidelity is maintained regardless of speaker placement by continuously adapting the audio rendering parameters to match the actual physical configuration.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent changes critical parameters such as virtual speaker positions, audio object locations, and spatial rendering characteristics based on the detected physical speaker arrangement. By dynamically modifying these parameters, the system maintains optimal audio fidelity across different physical configurations without requiring precise speaker placement.

Inventive Principle:
Principle #35Parameter changes

3Area of stationary object

If all speakers in a large array are used, then spatial coverage is improved, but system complexity and processing requirements increase

Engineering Contradiction:
Improvespatial coverageVSAvoidsystem processing complexity
Core Design Contradiction:
Area of stationary objectVSDevice complexity

Solution Approach 1:

The patent applies partial action by selectively activating only the necessary number of virtual speakers and audio objects based on the physical speaker configuration and audio content requirements. Rather than processing all possible speakers in a large array, the system determines the optimal subset to use, reducing processing complexity while maintaining adequate spatial coverage for the given installation.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS20250294310A1Systems and Methods for Spatial Audio Rendering
Publication Date: 2025.09.18 SYNG INC
  • US20250294310A1 patent drawing
  • US20250294310A1 patent drawing
  • US20250294310A1 patent drawing

AI summary

Systems and methods for rendering spatial audio in accordance with embodiments of the invention are illustrated. One embodiment includes a spatial audio system, including a primary network connected speaker, including a plurality of sets of drivers, where each set of drivers is oriented in a different direction, a processor system, memory containing an audio player application, wherein the audio player application configures the processor system to obtain an audio source stream from an audio source via the network interface, spatially encode the audio source, decode the spatially encoded audio source to obtain driver inputs for the individual drivers in the plurality of sets of drivers, where the driver inputs cause the drivers to generate directional audio.