Modular Amusement Ride Blocks for Whole-Body Play Structures
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Solution Overview
Problem
Existing play blocks are too small to construct amusement rides that allow children to engage in whole-body play, lacking the variety and complexity needed for sustained enjoyment and developmental benefits.
Innovation Solution
Designing eight types of amusement ride blocks that can be combined and arranged in various shapes, featuring entrances/ exits, grip/step holes, and large pass-through holes, allowing for vertical and horizontal assembly to create three-dimensional structures for games like hide and seek, climbing, physical exercise, and maze play.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If small play blocks are used, then children can construct various shapes by manipulating blocks by hand indoors, but the blocks are not enough to construct amusement rides that allow whole-body play
Solution Approach 1:
The patent transitions from small indoor blocks to large-scale outdoor blocks that enable whole-body interaction. The blocks are designed with dimensions suitable for children to climb, crawl, and play around, adding a spatial dimension to play that goes beyond hand manipulation to include full-body engagement.
Solution Approach 2:
The large blocks are designed to serve multiple functions: they can be arranged to create tunnels, climbing structures, seating areas, and maze configurations. The blocks incorporate various features like holes for gripping, stepping surfaces, and passageways, allowing a single block type to support diverse play activities and amusement ride constructions.
2Device complexity
If play blocks are designed for indoor hand manipulation, then children can experience three-dimensional construction, but the blocks lack the size and complexity for sustained whole-body amusement
Solution Approach 1:
The amusement ride is constructed from multiple modular blocks that can be segmented and reconfigured. Each block contains internal passages and external features that can be combined in various ways to create complex structures, allowing children to engage in prolonged play by rearranging and rebuilding different configurations.
Solution Approach 2:
The blocks are designed with nested features including internal tunnels and passages within the block structure itself. Children can crawl through holes inside the blocks while also climbing on external surfaces, creating layered play experiences that extend engagement time through multiple interaction levels.
3Adaptability or versatility
If blocks are combined vertically and horizontally to create three-dimensional structures, then various amusement rides can be constructed, but the complexity of assembly and configuration increases
Solution Approach 1:
The patent uses blocks with standardized dimensions, uniform hole patterns, and consistent connection features across all block types. This homogeneity allows blocks to be interchanged and combined in various configurations without requiring different connection mechanisms, simplifying assembly while maintaining structural variety and amusement ride complexity.
Data Source
AI summary
The present invention relates to amusement ride blocks that can be played with indoors and outdoors. The amusement ride blocks 100 are each formed to be penetrated in a length direction, provided with an entrance/exit, and assembled with one another or arranged in various shapes to make three-dimensional structures to make various amusement rides. The amusement ride blocks 100 are arranged vertically in combination with one another or arranged horizontally on a floor surface to provide various games. The amusement ride blocks 100 are combined and arranged in various shapes so that the amusement ride may be constructed by reflecting creative ideas of amusement ride installers and children who are main subjects of the game.


