Modular Audio Device with Detachable Ear Cups for Reconfigurable Headset and Neck Speaker

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Solution Overview

Problem

Conventional audio equipment lacks flexibility, forcing users to choose between immersive digital experiences with headphones or shared audio with others, requiring multiple devices to switch between modes.

Innovation Solution

A modular audio device with detachable ear cups that can be configured as a headset, neck speaker, or standalone speaker/microphone, allowing users to adjust the wearing position for comfort and switch between configurations to suit their needs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional headphones are used for immersive digital experience, then audio immersion is improved, but flexibility and ability to share audio with others deteriorates

Engineering Contradiction:
ImproveflexibilityVSAvoidnumber of devices
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The audio device is designed to perform multiple functions: it can be worn as traditional over-ear headphones for immersive listening, converted to a neck speaker configuration for sharing audio with others, or used as a hands-free communication device. This multi-functionality eliminates the need for multiple separate devices while maintaining all desired capabilities.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The device is divided into detachable components: ear cups, headband, and connector elements. The ear cups can be detached from the headband and reconfigured around the neck, transforming the device from a fixed headphone structure to a flexible neck speaker setup. This segmentation enables the device to adapt between different usage modes.

Inventive Principle:
Principle #1Segmentation

2Ease of operation

If headphones are fixed in singular position, then structural simplicity is improved, but user comfort and configurability deteriorates

Engineering Contradiction:
Improveuser comfortVSAvoiddevice structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The device transitions from a static, fixed headphone structure to a dynamic, reconfigurable system. The detachable ear cups and headband allow the user to dynamically adjust the configuration based on comfort needs and usage context, whether wearing it on the head or around the neck.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

By segmenting the device into separate components (ear cups, headband, connectors), the design enables reconfigurability while keeping each individual component relatively simple. The modular architecture allows flexibility without requiring complex integrated mechanisms.

Inventive Principle:
Principle #1Segmentation

3Productivity

If users switch between headphones and speakers, then audio experience quality is improved, but time efficiency and convenience deteriorates

Engineering Contradiction:
Improvetime efficiencyVSAvoidaudio experience options
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The device combines the functionality of headphones and speakers in a single unit. Users can switch between immersive headphone mode and neck speaker mode without needing to physically swap devices, thereby saving time while maintaining access to both audio experience types.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The device is pre-configured with detachable components and multiple connection points that enable quick reconfiguration. The preliminary design of modular connectors allows users to switch between modes rapidly without complex assembly or disassembly procedures.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11570542B2Modular listening and communication devices to be used as an over-the-ear headset, neck speaker with microphone, or standalone speaker and microphone
Publication Date: 2023.01.31 SONY INTERACTIVE ENTERTAINMENT LLC
  • US11570542B2 patent drawing
  • US11570542B2 patent drawing
  • US11570542B2 patent drawing

AI summary

An audio device can be reconfigured to serve a multi-purpose communication experience as a neck speaker, a headset, a speaker, or standalone microphone, depending on the user's preference. For wearable audio products, comfort is a key aspect of the listening experience. By allowing the user to adjust the wearable position of the components, the user can choose the comfort configuration that is best for him and his daily usage or switch back and forth from the configurations to match their environment. To enable others to hear what the user is listening to, the user can wear it on her neck or place it on a table, but if the user wants privacy, she can wear it around her head.