Modular Avatar Customization for Accessible Garment and Accessory Design

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing digital avatar customization systems face challenges in providing accessible interfaces for non-specialist users, limiting the ability to create and customize digital avatars effectively.

Innovation Solution

A computer-implemented method and system that enables users to select, customize, and apply digital garments and accessories to generate a composite digital avatar, allowing entry into virtual competitions, with voting and feedback mechanisms to enhance user engagement and career progression in a fashion design game.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If detailed customization options are provided for digital avatars, then customization capability is improved, but interface complexity increases making it less accessible to non-specialist users

Engineering Contradiction:
Improvecustomization capabilityVSAvoidinterface complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The customization interface is divided into distinct modular sections, each handling a specific aspect of avatar customization (e.g., body type, clothing, accessories, hairstyle). This segmentation allows users to navigate and control customization options in manageable chunks rather than facing a complex monolithic interface, while still providing comprehensive customization capabilities across multiple dimensions.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

A machine learning-based automated customization system acts as an intermediary between the user and the complex customization parameters. The system automatically adjusts multiple customization parameters based on user preferences and selected characteristics, translating high-level user intentions into detailed customization settings without requiring users to manually navigate complex option trees.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If multiple customization parameters are provided, then avatar personalization is improved, but ease of operation deteriorates for non-specialist users

Engineering Contradiction:
Improveavatar personalizationVSAvoidease of operation
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system provides self-service functionality where users can select high-level characteristics (e.g., 'I want an athletic build') and the machine learning system automatically determines the appropriate customization parameters without requiring users to manually adjust multiple interconnected sliders and options. This self-service approach maintains comprehensive personalization while dramatically simplifying the operation process.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The interface incorporates real-time visual feedback showing users how their selections translate into avatar changes, allowing them to immediately see the effect of their choices. This feedback mechanism helps users understand the relationship between their selections and the resulting customization, reducing confusion and improving ease of operation while maintaining detailed personalization options.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20250251852A1Avatar customization system
Publication Date: 2025.08.07 SNAP INC
  • US20250251852A1 patent drawing
  • US20250251852A1 patent drawing
  • US20250251852A1 patent drawing

AI summary

In some implementations, a computer system may cause the presentation of a computer-guided process to enable a user to select a digital avatar, apply digital garment to the digital avatar, altar the digital garment as applied to the digital avatar and apply digital accessories to the digital avatar in order to generate a composite digital avatar. The computer system may cause the presentation of a user interface to allow a user to selectively enter the composite digital avatar into a virtual competition. The computer system may receive electronic votes, for the composite digital avatar and within the virtual competition, from a plurality of users of a social network platform. The computer system may determine and present an outcome of the virtual competition on the social networking platform.