Modular Game Controller Inputs for Tool-Free Replacement

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Solution Overview

Problem

Current video game controllers are costly due to complexity, with individual components wearing out or malfunctioning, and replacing them is difficult and time-consuming, often requiring disassembly and specialized tools.

Innovation Solution

A video game controller design featuring a removable face plate and modular control inputs such as thumbsticks and directional pads that can be easily attached and detached without tools, allowing for customization and maintenance.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the controller uses multiple inputs and complex components, then the functionality and versatility are improved, but the cost and device complexity increase

Engineering Contradiction:
Improvecontroller functionalityVSAvoidcontroller complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The controller is divided into modular components including a face plate, control inputs (thumbsticks, directional pads, buttons), and a controller body. Each control input can be independently removed and replaced, allowing users to customize functionality without replacing the entire controller, thus maintaining versatility while managing complexity through standardization

Inventive Principle:
Principle #1Segmentation

2Stability of the object's composition

If the controller components are integrated permanently, then the structural stability is improved, but the ease of repair and serviceability deteriorate

Engineering Contradiction:
Improvestructural stabilityVSAvoidserviceability
Core Design Contradiction:
Stability of the object's compositionVSEase of repair

Solution Approach 1:

The controller components transition from static permanent integration to dynamic removable connections. Control inputs can be easily detached and reattached multiple times while maintaining structural integrity during use, allowing the system to adapt between stable operation and easy maintenance modes

Inventive Principle:
Principle #15Dynamics

3Manufacturing precision

If the controller components require tools for disassembly, then the manufacturing precision is improved, but the ease of operation and user-friendly design deteriorate

Engineering Contradiction:
Improvecomponent precisionVSAvoiduser-friendly design
Core Design Contradiction:
Manufacturing precisionVSEase of operation

Solution Approach 1:

The controller components are designed with self-servicing capabilities where users can remove and replace control inputs without requiring specialized tools or technical expertise. The modular design with standardized connections enables ordinary users to perform maintenance and customization themselves

Inventive Principle:
Principle #25Self-service

Data Source

PatentEP3943169B1Video game controller
Publication Date: 2026.03.18 PERFORMANCE DESIGNED PRODUCTS LLC
  • EP3943169B1 patent drawingFigure 1
  • EP3943169B1 patent drawingFigure 1A
  • EP3943169B1 patent drawingFigure 1B

AI summary

A video game controller can include a body with a top surface and a bottom surface, multiple control inputs (e.g., thumbsticks, directional pads, buttons), and a face plate removably coupleable to the body over the top surface so that the plurality of control inputs extend through the face plate. One or more of the multiple control inputs are removable and replaceable without the use of tools by decoupling the face plate from the body and decoupling the control input from the body without disassembling the body.