Modular Game Apparatus with Connecting Rods and Locking Members

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Solution Overview

Problem

Conventional game apparatuses lack versatility, as they are limited to a single design structure and cannot be combined to create additional configurations, failing to stimulate creativity and autonomy in children's play while integrating learning and gaming modes effectively.

Innovation Solution

A multiform combination game apparatus composed of modular bases, connecting plates, and rods, allowing for various configurations through a system of connecting holes, rods, and locking members, enabling children to assemble different play structures such as staircases, burrows, and treading platforms.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional game apparatuses use a single fixed design structure, then manufacturing and operation are simple, but versatility and adaptability are poor

Engineering Contradiction:
ImproveconfigurabilityVSAvoidstructure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game apparatus is divided into multiple independent modular components including bases, connecting plates, and connecting rods. Each module can be separately manufactured and then assembled in various configurations. The bases feature multiple connecting holes arranged in different patterns, allowing flexible attachment of connecting plates at various orientations, enabling children to create diverse structures like staircases, tunnels, and platforms.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The connecting plates and rods are designed as universal components that can be attached to any base through standardized connecting holes. The same connecting plate can be used in different positions and orientations across multiple bases, allowing a single set of components to serve multiple functions and create various game configurations, thereby achieving high versatility without requiring separate specialized structures for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If conventional game apparatuses lack modular components, then device complexity is low, but the ability to stimulate creativity and autonomous play is limited

Engineering Contradiction:
Improveplay optionsVSAvoidassembly
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The bases are pre-manufactured with connecting holes arranged in specific geometric patterns (triangular, square, hexagonal) before assembly. This preliminary arrangement of connecting holes in standardized patterns simplifies the manufacturing process while enabling versatile configurations during play. The connecting plates and rods are also pre-formed with standardized attachment features, allowing children to quickly assemble various structures without complex alignment procedures.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS10792554B2Multiform combination game apparatus
Publication Date: 2020.10.06 CHIU YEN PO
  • US10792554B2 patent drawing
  • US10792554B2 patent drawing
  • US10792554B2 patent drawing

AI summary

A multiform combination game apparatus disclosed by the present invention includes at least one base and at least one connecting plate. After a connecting rod provided on each of the four corner outer sides of the connecting plates is caused to pass through a respective connecting hole in the base, locking members are used to fixedly lock and firmly position the connecting plates. Therefore, combinatorial changes in combining the abovementioned members enable assembling a game apparatus of diverse variety.