Modular Gaming Chair With Integrated Player Interface Hardware

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Solution Overview

Problem

Conventional gaming machine cabinets are inflexible and costly to customize for new display technologies and multiple game configurations, limiting their ability to accommodate emerging technologies and diverse game offerings, and require extensive development and signage changes.

Innovation Solution

A gaming chair with integrated player interface hardware components such as speakers, displays, and input/output elements, which can function as a standalone gaming machine or be combined with secondary elements, allowing for modular configurations and reduced development costs, enabling easier adaptation to new technologies and multiple game presentations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional cabinet designs are used for electronic gaming machines, then the structure provides stable housing and support, but the customization for new display technologies and game configurations becomes inflexible and costly

Engineering Contradiction:
Improveadaptability to new display technologiesVSAvoidcustom cabinet design complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming machine is divided into separate modular components: a standardized cabinet structure and interchangeable game modules containing displays and game-specific hardware. This segmentation allows the cabinet to remain constant while game modules are easily swapped to accommodate new technologies and game configurations without requiring custom cabinet designs.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The cabinet is designed with universal mounting interfaces and standardized connection points that can accommodate multiple types of displays and game modules. This multi-functionality enables the same cabinet structure to support various display technologies (LCD, LED, projection) and game configurations through modular attachments rather than custom fabrication.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If conventional cabinet designs are customized for each game configuration, then the game presentation can be optimized, but the development time and costs increase significantly

Engineering Contradiction:
Improvegame configuration flexibilityVSAvoiddevelopment time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

Standardized mounting structures, connection interfaces, and modular game modules are pre-designed and pre-tested before deployment. This preliminary preparation of universal components eliminates the need for time-consuming custom cabinet fabrication and integration work for each new game configuration, significantly reducing development time while maintaining flexibility.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system employs dynamically reconfigurable game modules that can be quickly installed, removed, and replaced on the standardized cabinet. This dynamic modularity allows game configurations to be changed rapidly without fixed structural commitments, enabling fast adaptation to new games and display technologies.

Inventive Principle:
Principle #15Dynamics

3Adaptability or versatility

If extensive signage changes are made for new game configurations, then the game presentation is enhanced, but the cost and complexity of implementation increase

Engineering Contradiction:
Improvegame presentation flexibilityVSAvoidsignage implementation ease
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

Instead of creating custom physical signage for each game configuration, the system uses digital display modules and projection capabilities that can be programmed with different graphical interfaces and signage. This virtual copying of signage through software eliminates the need for physical fabrication and installation of custom signage, reducing cost and complexity while maintaining presentation flexibility.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS20240203197A1Reconfigurable chair-based electronic gaming machines and methods
Publication Date: 2024.06.20 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US20240203197A1 patent drawing
  • US20240203197A1 patent drawing
  • US20240203197A1 patent drawing

AI summary

Gaming machines, methods, and systems include gaming chairs integrated with player interface hardware elements in a chair structure and in communication with a game controller. The gaming chairs allow modular assembly and reconfigurability of gaming machines and systems without customized gaming machine cabinetry. Modular pedestals and secondary gaming elements supported on the pedestals may also be provided in combination with the gaming chairs for assembly into different game bank configurations.