Modular Gaming Input Assembly for Precision and Control Variety

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Solution Overview

Problem

Existing input devices often lack versatility in providing a variety of control types, leading to suboptimal user experience in different gaming scenarios, such as precision in shooting games versus driving games.

Innovation Solution

An input system comprising a first input device with sensors and a second input device, allowing for multiple input types, including motion, imaging, and touch, which are combined through an attachment unit to enhance control variety and precision.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a single input device is used, then device complexity is reduced, but adaptability to different gaming scenarios deteriorates

Engineering Contradiction:
Improveadaptability to different gaming scenariosVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The input system achieves multi-functionality by combining multiple input devices (first input device with sensors and second input device) into a unified system that can adapt to different gaming scenarios. The processing device receives and processes inputs from both devices, enabling the system to provide diverse control types including motion, imaging, and touch inputs according to the specific gaming requirements.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If multiple input devices are combined, then adaptability to different gaming scenarios is improved, but device complexity increases

Engineering Contradiction:
Improvecontrol varietyVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent merges multiple input devices by providing an attachment unit that physically and functionally combines the first input device with sensors and the second input device into a single integrated system. This merging allows the system to provide diverse control types while managing complexity through unified processing and attachment mechanisms.

Inventive Principle:
Principle #5Merging (Combining)

3Measurement precision

If precise control is provided for shooting games, then measurement precision is improved, but ease of operation deteriorates

Engineering Contradiction:
ImproveprecisionVSAvoidease of operation
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The processing device acts as an intermediary that receives inputs from multiple input devices and processes them to provide precise control for shooting games. It can selectively use inputs from the first input device (with sensors) or second input device based on the gaming scenario, mediating between the raw inputs and the required precise control outputs.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20260054178A1Input system
Publication Date: 2026.02.26 SONY INTERACTIVE ENTERTAINMENT LLC
  • US20260054178A1 patent drawing
  • US20260054178A1 patent drawing

AI summary

An input system comprising: a first input device comprising a display and one or more sensors, wherein the first input device is configured to generate one or more inputs of a first type; a second input device comprising an attachment unit for removably attaching the first input device to the second input device, wherein the second input device is configured to generate one or more inputs of a second type; and a processing device configured to receive the one or more inputs of the first type and the one or more inputs of the second type.