Modular Gaming Machine Segmentation for Flexible Configurations

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Solution Overview

Problem

Existing gaming machines require custom configuration and manufacturing for different game requirements, leading to increased development and production costs due to the need for specific display and reel configurations.

Innovation Solution

A modular gaming machine design comprising a gaming device and display device, where the display device can be rearranged in various configurations by changing its orientation or the game information displays, and can be mounted separately from the gaming device, allowing for flexible configuration with minimal manufacturing costs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If custom configuration and manufacturing are used for different game requirements, then the gaming machine can meet specific game needs, but the development and production costs increase

Engineering Contradiction:
Improvegame configuration adaptabilityVSAvoidmanufacturing cost
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The gaming machine is divided into separate functional modules: a gaming device housing containing control electronics and a separate display device housing containing the display mechanism. These modular components can be independently manufactured and then assembled in different configurations to meet various game requirements, thereby reducing custom manufacturing costs while maintaining adaptability.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The display device is designed as a universal component that can be used across different gaming machine configurations. The same display housing and display mechanism can serve multiple game types and configurations, eliminating the need for custom manufacturing for each specific game requirement.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Device complexity

If the display device is integrated into a single unit, then the gaming machine structure is simplified, but the flexibility in configuration is reduced

Engineering Contradiction:
Improvemachine structureVSAvoidconfiguration flexibility
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The gaming machine is segmented into a gaming device portion and a display device portion that can be physically separated. The display device can be mounted in various positions (above, beside, or remote from the gaming device) or even used independently with a different gaming device, providing configuration flexibility without significantly increasing overall system complexity.

Inventive Principle:
Principle #1Segmentation

3Ease of manufacture

If the gaming machine is designed as a fully assembled single unit, then manufacturing is straightforward, but customization for different games requires complete reconfiguration

Engineering Contradiction:
Improveassembly processVSAvoidgame-specific customization
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The gaming machine employs modular architecture where the display device is a separate assembly from the gaming device housing. This allows the gaming device portion to be manufactured as a standardized unit while the display device can be customized and attached as needed, combining the benefits of standardized manufacturing with flexible customization.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS8172688B2Modular gaming machine
Publication Date: 2012.05.08 COLE JOSEPH W
  • US8172688B2 patent drawing
  • US8172688B2 patent drawing
  • US8172688B2 patent drawing

AI summary

A gaming machine has a first gaming device component and a second display device component and is particularly suited to presentation of wagering games. The gaming device is a first housing with associated player input devices and a game controller. The display device has a second housing with at least one game information display. The display device may be mounted to the gaming device to create a unitary device, or it may be mounted or set apart from the gaming device. The display device may also be connected to the gaming device in a number of orientations to create different gaming machine configurations. The display device also supports various display configurations, such as video displays and spinning reels.