Modular Interface for Synthetic Training Equipment

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Solution Overview

Problem

Existing synthetic training systems require a separate simulated replica for each piece of real-world equipment, leading to increased costs and inconvenience, as they fail to effectively integrate real-world devices into simulations for training purposes.

Innovation Solution

A modular interface that attaches to real-world equipment, capturing and translating its properties into simulations, allowing users to interact with live training devices within virtual environments, thereby eliminating the need for specialized simulation devices and enhancing training realism and flexibility.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If a separate simulated replica is designed or purchased for each piece of real-world equipment, then the simulation accuracy is improved, but the cost and device complexity increase

Engineering Contradiction:
Improvesimulation accuracyVSAvoiddevice complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The interface device serves as a universal adapter that can connect multiple different real-world equipment types to a single simulation system. Instead of requiring separate simulated replicas for each piece of equipment, the interface device translates inputs from various real-world devices into a standardized format that the simulation can process, thereby reducing the need for multiple specialized simulation components.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system creates a virtual copy or representation of the real-world equipment within the simulation environment through the interface device. The interface device captures the essential functional characteristics of the real equipment and reproduces them in the simulated environment, allowing trainees to interact with a realistic representation without requiring the actual physical equipment or expensive specialized replicas.

Inventive Principle:
Principle #26Copying

2Measurement precision

If a separate simulated replica is designed or purchased for each piece of real-world equipment, then the simulation accuracy is improved, but the cost increases

Engineering Contradiction:
Improvesimulation accuracyVSAvoidcost
Core Design Contradiction:
Measurement precisionVSQuantity of substance

Solution Approach 1:

The interface device serves as a universal adapter that can connect multiple different real-world equipment types to a single simulation system. Instead of requiring separate simulated replicas for each piece of equipment, the interface device translates inputs from various real-world devices into a standardized format that the simulation can process, thereby reducing the need for multiple specialized simulation components.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The interface device provides a cost-effective solution by using a single, relatively simple adapter rather than requiring multiple expensive, highly accurate simulated replicas. The interface device captures sufficient functional data to create realistic training scenarios without the need for investing in multiple high-fidelity simulation components for each piece of equipment.

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

3Measurement precision

If specialized simulation devices are used, then the training realism is improved, but the ease of operation and setup time worsen

Engineering Contradiction:
Improvetraining realismVSAvoidease of operation
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The interface device acts as an intermediary between the real-world equipment and the simulation system. It translates and adapts signals from various real devices into a format the simulation can understand, eliminating the need for complex setup procedures or specialized knowledge to operate the simulation. Trainees can use familiar real-world equipment directly, maintaining natural operating procedures while achieving realistic training scenarios.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Measurement precision

If specialized simulation devices are used, then the training realism is improved, but the setup time increases

Engineering Contradiction:
Improvetraining realismVSAvoidsetup time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The interface device acts as an intermediary between the real-world equipment and the simulation system. It translates and adapts signals from various real devices into a format the simulation can understand, eliminating the need for complex setup procedures or specialized knowledge to operate the simulation. Trainees can use familiar real-world equipment directly, maintaining natural operating procedures while achieving realistic training scenarios.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The interface device is pre-configured with the necessary translation and adaptation capabilities before training sessions begin. This preliminary preparation allows for rapid deployment and minimal setup time during actual training operations, as the device is already calibrated to work with various real-world equipment types without requiring time-consuming configuration during each training session.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20230109859A1Augmented synthetic extension capability
Publication Date: 2023.04.13 BOOZ ALLEN HAMILTON INC
  • US20230109859A1 patent drawing
  • US20230109859A1 patent drawing
  • US20230109859A1 patent drawing

AI summary

Synthetic training interface devices, methods, and systems. A synthetic training device includes a processor, a communications interface in communication with the processor, a measurement device in communication with the processor, and an input device disposed on a live training device and configured to receive input from a user. Calibration information is captured. The calibration information includes orientation, position, inertial, and/or geometric information regarding the synthetic training interface device, a live training device coupled to the synthetic training interface device, the user, and/or a synthetic training environment. The calibration information is captured via a measurement device and/or user input.