Modular Projectile Throwing Device with Interchangeable Retention Elements

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Solution Overview

Problem

Existing toy throwing devices for animals are limited in the types of objects they can throw, the distances they can achieve, and the physical exertion required by caregivers, which can lead to inadequate exercise for animals.

Innovation Solution

A projectile throwing device with a handle and base featuring interchangeable projectile retention and release elements, allowing for various configurations to accommodate different objects and user abilities, and enabling adjustable throwing distances and efforts.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Length of moving object

If traditional throwing devices are used, then the device structure is simple, but the throwing distance and object variety are limited

Engineering Contradiction:
Improvethrowing distanceVSAvoiddevice structure
Core Design Contradiction:
Length of moving objectVSDevice complexity

Solution Approach 1:

The throwing device is divided into separate modular components: a handle, a base, and interchangeable projectile retention elements. This segmentation allows each component to be optimized independently and enables various configurations to achieve different throwing distances and object types without requiring a completely different device for each purpose.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The device is designed with universal components that can perform multiple functions. The handle and base combine with different projectile retention elements to throw various types of objects (balls, sticks, toys) over different distances, making a single device capable of multiple throwing tasks rather than requiring specialized devices for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If fixed throwing devices are used, then the device structure is simple, but the adaptability to different objects and distances is limited

Engineering Contradiction:
Improveobject variety and distance adjustmentVSAvoiddevice structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The device is divided into separate modular components: a handle, a base, and interchangeable projectile retention elements. This segmentation allows each component to be optimized independently and enables various configurations to achieve different throwing distances and object types without requiring a completely different device for each purpose.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The device incorporates dynamic interchangeability where the projectile retention elements can be detached and replaced based on the specific throwing task. This dynamic adaptation allows the same base device to accommodate different objects and distances by simply changing the retention element, providing versatility without permanent structural complexity.

Inventive Principle:
Principle #15Dynamics

3Ease of operation

If manual throwing is used, then the device structure is simple, but the physical exertion required increases

Engineering Contradiction:
Improvephysical exertionVSAvoiddevice structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The throwing device is divided into separate modular components: a handle, a base, and interchangeable projectile retention elements. This segmentation allows each component to be optimized independently and enables various configurations to achieve different throwing distances and object types without requiring a completely different device for each purpose.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The device acts as an intermediary tool between the caregiver and the object being thrown. By using the handle and base mechanism, the caregiver can throw objects over longer distances with less direct physical effort compared to manual throwing, as the device structure provides mechanical advantage and extends the throwing arc.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20250186848A1Game using tangible projectile throwing device
Publication Date: 2025.06.12 GIANCOLA PETE
  • US20250186848A1 patent drawing
  • US20250186848A1 patent drawing
  • US20250186848A1 patent drawing

AI summary

A projectile throwing device includes a base having an elongated portion configured for insertion into a projectile cavity and a support structure extending laterally from the elongated portion. The device includes a coupling interface configured to detachably connect the base to a handle in an angled configuration for launching projectiles. The base includes interchangeable projectile retention and release elements for securing and propelling various types of projectiles including balls, toys, and training implements. The device enables controlled projectile launching through a curved extension region that limits insertion depth while providing structural support during throwing motion. The coupling interface includes interlocking components for tool-free attachment between the handle and base, allowing adaptation of throwing distance capabilities. The angled configuration and support structure facilitate controlled projectile release during throwing operations while maintaining secure retention prior to launch.