Modular Wheeled Game Box with Foldable Ramp and Adjustable Target

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Solution Overview

Problem

Existing outdoor and indoor games lack a self-contained, portable, and versatile wheel rolling game system that allows participants to accumulate points by rolling wheels into a target area, which can be adapted for different skill levels and playing surfaces.

Innovation Solution

A wheeled box game system that includes a foldable ramp and target area, allowing players to roll wheels into a circular or rectangular hole, with optional features like a cooler, extendable handle, and scoring system, enabling easy assembly, portability, and adjustable difficulty levels.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a wheel rolling game system is designed to be portable and self-contained, then ease of transport and setup is improved, but the game may lack versatility and adaptability for different skill levels

Engineering Contradiction:
ImproveportabilityVSAvoidversatility
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The game system is divided into separate modular components including the wheeled box, ramp, target area, and scoring system. Each component can be independently assembled, configured, or stored, enabling easy transport while allowing flexible reconfiguration for different game modes and skill levels.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The wheeled box serves multiple functions: it is the game piece rolled by players, the container for the target area, and the base for the scoring system. The ramp can be configured at different angles and positions. This multi-functionality provides versatility without adding separate components that would reduce portability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If the game includes multiple features like cooler, extendable handle, and scoring system, then functionality and player experience are improved, but device complexity increases

Engineering Contradiction:
ImprovefunctionalityVSAvoidcomplexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The cooler, extendable handle, and scoring system are integrated into the wheeled box structure. The handle attaches to the box, the cooler is positioned within or on the box, and the scoring system is mounted on the box. This consolidation provides multiple functions in a single unit, reducing the number of separate components and simplifying assembly.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The scoring system is designed to be automatically updated based on wheel positions and target area interactions, minimizing the need for manual scoring intervention. The extendable handle provides self-service mobility for the entire game unit, and the cooler requires no active management beyond placement.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If the target area and difficulty levels are made interchangeable, then adaptability for different skill levels is improved, but manufacturing and assembly complexity increase

Engineering Contradiction:
ImproveadaptabilityVSAvoidmanufacturing
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The target area is designed with movable or adjustable elements that can be repositioned or reconfigured during gameplay. Difficulty levels are adjusted by changing target positions, sizes, or combinations rather than requiring completely different target areas. This dynamic adjustment provides adaptability while maintaining a single manufacturable design.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS8807565B2Wheel game with holes
Publication Date: 2014.08.19 DON MONOPOLI PRODN
  • US8807565B2 patent drawing
  • US8807565B2 patent drawing
  • US8807565B2 patent drawing

AI summary

Outdoor and indoor rolling games, game box stations ramps and methods of play where one or more participants physically rolls wheels towards a ramp which leads to a box, and a target area, such as circular hole or rectangular hole where player(s) accumulate points under selected playing rules. A station box can have a fold down ramp with an optional opening in the back of the box. Another station can have wheels and cooler in a hand truck arrangement. Another version can use a foldable ramp with removable inserts that allows the game to also be used with bean bags.