Motion-Based Device Pairing via Gesture Matching

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Solution Overview

Problem

Existing methods for associating mobile devices with public displays, such as smart displays, often require manual input of codes or QR scanning, which can be cumbersome and lack security assurance, especially in environments where precise device pairing is necessary.

Innovation Solution

A motion-based technique where a server receives movement data from a mobile device and compares it to orientation data from a public display, allowing the devices to be associated based on matching gestures or patterns, providing a fast, reliable, and secure pairing method.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If manual code input or QR scanning is used for device association, then device pairing can be achieved, but the process becomes cumbersome and user experience deteriorates

Engineering Contradiction:
Improvedevice pairing processVSAvoidpairing time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent replaces manual mechanical operations (typing codes, scanning QR codes) with automated motion recognition. The mobile device's camera captures the display's motion, and the processor automatically compares and matches motions, eliminating the need for manual user actions while reducing pairing time.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system performs self-verification by having the mobile device independently capture and analyze the display's motion patterns. The device autonomously completes the pairing process through automated motion recognition and matching, without requiring manual intervention or external assistance.

Inventive Principle:
Principle #25Self-service

2Reliability

If traditional pairing methods are used, then device association is achieved, but security assurance is insufficient

Engineering Contradiction:
Improvesecurity assuranceVSAvoidpairing mechanism
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent replaces vulnerable manual pairing methods with secure biometric authentication (fingerprint or facial recognition). This substitution provides stronger security assurance while maintaining simple user interaction through the device's existing biometric sensors.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The display acts as an intermediary that transmits motion data between the server and the mobile device. This intermediary mechanism enables secure verification without direct exposure of sensitive pairing information, enhancing security while keeping the system architecture relatively simple.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Productivity

If motion-based pairing is implemented, then pairing speed and reliability improve, but system complexity increases

Engineering Contradiction:
Improvepairing speedVSAvoidsystem architecture
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The mobile device's camera and processor, already present for other functions, are utilized for motion capture and analysis. This multi-functional use of existing components enables motion-based pairing without adding significant new hardware, thus maintaining system simplicity while improving pairing speed.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The server acts as an intermediary that coordinates the motion-based pairing process, receiving motion data from both the display and mobile device, performing the comparison, and managing the association. This centralized coordination simplifies the overall system architecture by consolidating complex logic in one location.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS9413872B2Motion to connect to kiosk
Publication Date: 2016.08.09 GOOGLE LLC
  • US9413872B2 patent drawing
  • US9413872B2 patent drawing
  • US9413872B2 patent drawing

AI summary

A user may associate an electronic device such as a smartphone with a public device by imitating a pattern for a target with a gesture of the mobile device. The physical movement of the smartphone may be compared to the movement data for the target. If there is a match, the public device and the electronic device may be associated with one another. The association may allow a user to interact with the public device using the smartphone.