Movable Connector Angle Control for Portable Game Input

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing electronic devices cannot fully implement motion sensing game controls using only a gravity sensor, requiring additional apparatus like game pads, which are large and inconvenient to carry.

Innovation Solution

An electronic device with a processor, sensor, and connector system that allows the first body to move relative to the second body, enabling the sensor to detect angle variations and control display parameters without additional auxiliary apparatus, using a damping apparatus to restore preset angles.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If a control apparatus with a pedal is used to control acceleration/deceleration, then the control precision is improved, but the device complexity and portability deteriorate

Engineering Contradiction:
Improvecontrol precisionVSAvoiddevice complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent combines the control apparatus with the electronic device itself, integrating the pedal mechanism into the device structure. The first body and second body form a movable connection where the first body acts as the pedal, eliminating the need for separate external control devices while maintaining control precision

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The electronic device serves multiple functions: it acts as both the controlled object and the control apparatus. The movable connection between the first and second bodies provides both structural support and control input capability, allowing the device to control itself without additional specialized equipment

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Measurement precision

If a control apparatus with a pedal is used to control acceleration/deceleration, then the control precision is improved, but the ease of operation deteriorates

Engineering Contradiction:
Improvecontrol precisionVSAvoidease of operation
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

By integrating the pedal control into the electronic device's own structure, the user operates the device directly with their body movements. The first body movable relative to the second body creates a natural, intuitive control interface that improves ease of operation while maintaining precision

Inventive Principle:
Principle #5Merging (Combining)

3Device complexity

If only a gravity sensor is used for motion sensing game control, then the device complexity is reduced, but the reliability of control deteriorates

Engineering Contradiction:
Improvedevice complexityVSAvoidcontrol reliability
Core Design Contradiction:
Device complexityVSReliability

Solution Approach 1:

The control system is segmented into multiple independent components: the gravity sensor for detecting device orientation, the movable connection structure for detecting user input forces, and the processor for integrating these inputs. This segmentation allows each component to perform its specific function reliably while keeping the overall system relatively simple

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The movable connection between the first and second bodies acts as an intermediary mechanism that translates user physical actions into detectable signals. This intermediary structure enhances the reliability of control by providing a mechanical interface that complements the electronic sensor

Inventive Principle:
Principle #24Intermediary (Mediator)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables users to control display parameters by changing the angle between the first and second bodies, providing a more intuitive and portable experience for motion sensing games without the need for additional controllers.

Implementation Method 1

the sensor is adapted to obtain a variation, wherein the variation represents an offset between a first position of the first body relative to the second body and a second position to which the first body moves relative to the second body under an external force

Methodology Applied
Scientific EffectAngle variation detection:

Implementation Method 2

the damping apparatus is adapted to apply a force to the first body and the support body to restore an angle formed between the first body and the support body to a preset angle

Methodology Applied
Scientific EffectDamping: Damping

Data Source

PatentUS9958899B2Electronic device and information processing method thereof
Publication Date: 2018.05.01 LENOVO SOFTWARE
  • US9958899B2 patent drawing
  • US9958899B2 patent drawing
  • US9958899B2 patent drawing

AI summary

An electronic device and an information processing method thereof are provided. When a state of a relative position between a first body and a second body is an open state and a sensor is started, an initial angle between the first body and the second body that is formed through support of the connector is collected by the sensor, a variation between a first position of the first body relative to the second body and a second position to which the first body moves relative to the second body under an external force is collected by the sensor, and finally a display parameter is controlled according to the variation. Therefore, the solutions provided by the invention do not need an additional auxiliary apparatus such as a keypad/pedal thereby making the operation easier and more convenient for the operator.