Movable In-Vehicle Display With Stage-Based Positioning
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Solution Overview
Problem
Existing in-vehicle digital displays are difficult to operate while moving due to their size and the presentation of large quantities of data without section minimization, making navigation through lists or pages cumbersome for drivers.
Innovation Solution
A self-aligning digital display unit with a touchscreen that moves up and down in stages, matching user interface graphics to the display's position and speed, and a cover that extends the display's size and functionality, with animations depicting a virtual door opening to correspond with interactive functions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Quantity of substance
If the display size is increased to show more information, then the quantity of information displayed is improved, but the ease of operation deteriorates due to smaller graphics and harder navigation
Solution Approach 1:
The display information is segmented into multiple pages that can be navigated through. The system divides large quantities of data into manageable sections, allowing users to access different pages of information without overwhelming the display area with all data simultaneously.
Solution Approach 2:
The display unit is made physically movable between retracted and extended positions. This dynamic positioning allows the display to be closer to the driver for detailed navigation tasks or farther for reduced distraction, adapting to different operational contexts and improving ease of operation.
2Stability of the object's composition
If the display is made stationary to maintain stable graphics position, then the stability of graphic position is improved, but the adaptability to different usage scenarios deteriorates
Solution Approach 1:
The display unit transitions from a static to a dynamic component, capable of moving between retracted and extended positions. This allows the system to adapt to different usage scenarios while maintaining stable graphic positioning within each state, resolving the contradiction between stability and adaptability.
Solution Approach 2:
The system automatically adjusts the display position and corresponding graphic animations based on detected user interactions or system states. The graphics self-align with the display movement, eliminating the need for manual repositioning and maintaining stability during transitions.
3Adaptability or versatility
If the display is extended to provide more functionality, then the adaptability is improved, but the device complexity increases due to additional moving parts
Solution Approach 1:
The display unit is combined with control console functionality, merging multiple features into a single integrated assembly. This reduces overall device complexity by consolidating components rather than adding separate mechanisms for display and control functions.
Solution Approach 2:
The movable display unit serves multiple functions: it provides information display, acts as a control interface, and adapts to different usage scenarios. This multi-functionality increases adaptability without proportionally increasing complexity, as the same mechanical movement enables various operational modes.
4Stability of the object's composition
If the graphics are kept static relative to the display base during motion, then the stability of graphic position is improved, but the realism of motion representation deteriorates
Solution Approach 1:
The system creates a virtual copy of the physical display movement through corresponding graphic animations. When the display unit moves physically, the graphics animate to reflect this movement, providing visual feedback that enhances realism while maintaining positional stability through coordinated animation rather than static positioning.
Data Source
Figure 1
Figure 2a~2c
Figure 3a
AI summary
A moving control console comprises a touchscreen, a motor connected to the said digital display unit and a housing in which the said digital display unit is movable in different stages. The user interface graphics animations on the digital display are matched to the movement of the said digital display.