Movable Enclosure for Amusement Park Show Effects

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Solution Overview

Problem

Existing amusement park attraction systems have limited movement of special effects, restricting guest experience and requiring complex individual positioning of features, which hinders the creation of immersive and dynamic environments.

Innovation Solution

A show effect system that includes a support and actuation system to move show effect components collectively, allowing for synchronized movement and positioning of displays, animated figures, and other effects, enhancing guest experience while maintaining ease of maintenance and modification.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If individual positioning of special effects is used, then positioning precision is improved, but device complexity increases

Engineering Contradiction:
Improvepositioning precisionVSAvoiddevice complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent combines multiple special effects components (displays, animated figures, light emitters) into a single movable enclosure unit. This enclosure can be collectively positioned and moved as one assembly rather than individually positioning each component, thereby reducing the overall system complexity while maintaining positioning precision through the unified movement mechanism.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The movable enclosure serves multiple functions simultaneously: it houses and positions multiple special effects components, provides a unified movement mechanism for all components within the enclosure, and acts as a single controllable unit. This multi-functionality reduces the number of separate systems needed while achieving precise positioning of all contained elements.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Manufacturing precision

If complex individual positioning of features is used, then movement precision is improved, but ease of operation deteriorates

Engineering Contradiction:
Improvemovement precisionVSAvoidease of operation
Core Design Contradiction:
Manufacturing precisionVSEase of operation

Solution Approach 1:

By merging multiple positioning operations into a single enclosure movement, the system maintains movement precision for all components while significantly improving ease of operation. The enclosure acts as a pre-assembled unit that can be moved collectively, eliminating the need for complex individual positioning adjustments and reducing operational complexity.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The enclosure is pre-assembled with all special effects components positioned and configured before being mounted on the movement mechanism. This preliminary arrangement ensures that when the enclosure is moved as a unit, all internal components maintain their precise relative positions without requiring complex real-time positioning adjustments during operation.

Inventive Principle:
Principle #10Preliminary action

3Ease of operation

If collective movement of show effects is used, then ease of operation is improved, but device complexity increases

Engineering Contradiction:
Improveease of operationVSAvoiddevice complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system segments the special effects components into a modular enclosure unit that can be collectively moved. This segmentation allows the complex collection of components to be managed as a single operational unit, improving ease of operation while the modular design keeps the overall device complexity manageable through standardized enclosure construction.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The movable enclosure serves as a universal platform that accommodates multiple different types of special effects components (displays, animated figures, light emitters) while providing unified movement and positioning control. This multi-functionality simplifies operation across different effect types while the standardized enclosure design prevents exponential growth in device complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Adaptability or versatility

If real-time adjustments are enabled, then adaptability is improved, but device complexity increases

Engineering Contradiction:
ImproveadaptabilityVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system incorporates dynamic capabilities that allow real-time adjustments of the enclosure position and orientation while maintaining the integrated configuration of internal components. This dynamic movement system enables adaptability to different performance requirements and guest interactions without requiring complex individual adjustments of each special effects component, thereby managing device complexity while improving adaptability.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20230311011A1Show effect system for amusement park attraction system
Publication Date: 2023.10.05 UNIVERSAL CITY STUDIOS LLC
  • US20230311011A1 patent drawing
  • US20230311011A1 patent drawing
  • US20230311011A1 patent drawing

AI summary

An attraction system for an amusement park includes an actuator, an enclosure coupled to the actuator and defining an interior space of the enclosure, a display coupled to the enclosure, positioned within the interior space, and configured to output imagery, and a guest area external to the interior space of the enclosure. The actuator is configured to move the enclosure to drive movement of the display relative to the guest area for entertainment of one or more guests in the guest area.