Wearable Controller with Movable Housing for Ergonomic Interaction

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Solution Overview

Problem

Existing electronic device controllers, such as those for head-mounted devices, often lack ergonomics and performance, making it difficult for users to interact effectively with visual content.

Innovation Solution

An electronic device with a housing configured to be worn or held, featuring control circuitry with wireless communications and sensors to gather user input and environmental information, allowing for enhanced interaction with both virtual and real-world objects.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If controllers are provided to allow user interaction with visual content, then user interaction capability is improved, but ergonomics and performance deteriorate

Engineering Contradiction:
Improveuser interaction capabilityVSAvoidergonomics
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The housing is designed with movable portions that can transition between retracted and extended positions. This dynamic structure allows the controller to adapt its form factor based on operational needs, providing enhanced sensors and interaction capabilities when extended, while maintaining a compact ergonomic form when retracted.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The controller housing is divided into multiple portions that can move independently relative to each other. This segmentation allows different sections to be optimized for different functions - some portions house sensors while others provide user interaction surfaces, and they can be positioned optimally during use.

Inventive Principle:
Principle #1Segmentation

2Measurement precision

If sensors are mounted in the housing to gather finger position information, then measurement precision is improved, but device complexity increases

Engineering Contradiction:
Improvefinger position information accuracyVSAvoidsensor integration complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The housing structure serves multiple functions: it provides mechanical support, houses sensors, and acts as a movable platform that can be extended to optimize sensor positioning. This multi-functionality reduces the need for separate dedicated components, thereby managing complexity while enhancing measurement precision.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The movable housing portion acts as an intermediary between the main device body and the sensors. It allows sensors to be positioned optimally for accurate finger tracking while being integrated into the overall housing structure, bridging the gap between compact design and measurement precision.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Measurement precision

If the second housing portion is moved to an extended position to enhance sensor view, then measurement precision is improved, but device complexity increases

Engineering Contradiction:
Improvesensor view enhancementVSAvoidmovable structure complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The second housing portion is designed to be movable relative to the first housing portion, allowing it to extend and retract. This dynamic configuration enables the sensors mounted in the second portion to achieve an enhanced view of fingers and real-world objects when extended, while returning to a compact position when not in use.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The movable housing portion can be extended periodically or on-demand when sensor enhancement is needed, rather than being permanently extended. This allows the system to achieve high measurement precision when required while maintaining a compact form factor during normal operation, reducing the impact of complexity.

Inventive Principle:
Principle #19Periodic action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The solution enables users to interact seamlessly with virtual content while maintaining the ability to engage with real-world objects, reducing computational and power burdens on head-mounted devices by decentralizing tasks and providing accurate sensor readings.

Implementation Method 1

The device may use an accelerometer or other position sensor mounted in the housing to monitor housing motion

Methodology Applied
Scientific EffectAccelerometer: Accelerometer

Implementation Method 2

Input-output devices such as optical sensors and other sensors may be used to gather information on the position of the user's fingers

Methodology Applied
Scientific EffectOptical sensing: Photoelectric Effect

Data Source

PatentUS10948980B2Electronic device system with controllers
Publication Date: 2021.03.16 APPLE INC
  • US10948980B2 patent drawing
  • US10948980B2 patent drawing
  • US10948980B2 patent drawing

AI summary

An electronic device may have a housing configured to be worn on a user's body or held in a user's hand. The electronic device may have control circuitry that wirelessly controls external equipment such as equipment with a display. By gathering motion information and other user input and wirelessly transmitting this information to the external equipment, the electronic device may serve as a wireless controller that controls content on the display. The electronic device may have multiple structures that move relative to each other such as first and second housing portions. The second housing portion may move to an extended position where the gathering of sensor information on changes in user finger position as the user interacts with real-world objects is enhanced.