Movable Leg-Strike Units for Combat Training Simulation

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Solution Overview

Problem

Current martial arts training devices, such as punch bags and punch pads, inadequately simulate real fight scenarios for training defensive and offensive techniques, particularly for kicking and knee strikes, due to limitations in replicating the directions, speeds, and strengths of actual combat, which can lead to reduced training effectiveness and increased risk of injury.

Innovation Solution

A martial arts training device featuring a waist-mounted unit with movable leg-strike units that mimic human leg movements, allowing trainers to practice defensive and offensive techniques by controlling the direction, speed, and strength of leg strikes, similar to actual fighting, using adjustable and cushioned leg units connected via straps, ball-joints, or chains.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If punch pads are worn on trainer's hands or arms for defensive and offensive punching training, then punching and elbow striking training can be conducted at similar directions, speeds and strengths as actual fight, but kicking and knee strike training cannot be performed effectively simulating actual fight

Engineering Contradiction:
Improvetraining coverage for different strike typesVSAvoidtrainer's ability to simulate real fight movements
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The training device is divided into separate functional components: punch pads worn on hands/arms for upper body strikes, and leg strike units worn on legs for kicking and knee strikes. This segmentation allows each component to be optimized for its specific function while the trainer wears multiple components simultaneously to provide comprehensive training coverage.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The trainer wears multiple training devices simultaneously (punch pads on hands/arms and leg strike units on legs) to perform multiple functions - defending against and training for punching, elbow strikes, kicking, and knee strikes - all while maintaining natural body positions and movements that simulate actual fight scenarios.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If trainer wears punch pads on hands or arms for defensive training, then trainee can practice defense training, but the training directions, speeds and strengths are completely different from actual fight

Engineering Contradiction:
Improvetraining effectiveness for defensive techniquesVSAvoidaccuracy of simulating real fight parameters
Core Design Contradiction:
ReliabilityVSMeasurement precision

Solution Approach 1:

The trainer uses their own body parts (hands, arms, legs, knees) equipped with training devices to naturally perform defensive and offensive movements. This allows the training to automatically replicate real fight directions, speeds, and strengths without requiring external equipment or artificial positioning, as the trainer's body inherently provides the correct motion parameters.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If trainer changes positions of punch pads to accommodate different kicking directions, then multiple kicking types can be trained, but the exercise becomes impossible if order is not familiar to both trainer and trainee

Engineering Contradiction:
Improvecapability to train various kicking directionsVSAvoidcoordination complexity between trainer and trainee
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The leg strike units are designed to be movable and flexible on the trainer's legs, allowing natural movement in multiple directions without requiring fixed positioning. This dynamic design enables the trainer to freely adjust leg positions for different kicking directions (low kicks, middle kicks, high kicks, front kicks, knee kicks) while maintaining comfort and control, eliminating the need for pre-established sequences or orders.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS10188926B2Martial arts training device
Publication Date: 2019.01.29 OMALLEY BAILEY
  • US10188926B2 patent drawing
  • US10188926B2 patent drawing
  • US10188926B2 patent drawing

AI summary

Disclosed is a martial arts training device that is worn on a trainer's waist, and a pair of movable leg-strike units provided on the outer surface of both legs of the trainer are controlled at similar directions, speeds and strengths to real kicking, such that defensive and offensive training simulating a real fight may be performed as the trainee defends from and strikes the movable leg-strike units. The martial arts training device according to the present invention includes a waist-mounted unit worn on a trainer's waist, and a pair of movable leg-strike units, each movably connected to opposite sides of the waist-mounted unit and having a handle on the outer surface thereof to allow a trainer to perform a movable operation thereof.