Movable Symbol Array Modifiers Wagering Game Dynamics

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Solution Overview

Problem

Current wagering games lack innovative features to enhance player entertainment and excitement, limiting player loyalty and operator profitability as they rely mainly on bonus game features tangential to symbol-driven outcomes.

Innovation Solution

A gaming system that moves a symbol array as a unit relative to modifiers on the display, allowing players to interactively or automatically modify wagering-game outcomes by repositioning the array, which can include multiplier zones or wild symbols, enhancing entertainment and excitement through dynamic gameplay.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional bonus game features are used, then player entertainment is enhanced, but the features are tangential to symbol-driven outcomes and do not provide sufficient innovation

Engineering Contradiction:
Improvegame feature innovationVSAvoidgame structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent merges the base game symbol array with the bonus game features by allowing the symbol array to be moved and repositioned within the same gaming display area. This integration eliminates the need for separate tangential bonus games while maintaining symbol-driven outcomes, thereby enhancing adaptability without proportionally increasing structural complexity

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The symbol array is transformed from a static display to a dynamic element that can be moved, repositioned, and manipulated during gameplay. This dynamic capability allows the same base game structure to provide varied and innovative entertainment experiences, improving adaptability while reusing existing game components

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If the symbol array is moved relative to modifiers, then new ways to achieve winning outcomes are created, but the game mechanics become more complex

Engineering Contradiction:
Improvewinning outcome variationsVSAvoidgame mechanics complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming display is segmented into distinct functional zones: the symbol array area and the modifiers area. By moving the symbol array between these zones, the game creates multiple winning outcome variations without requiring complex internal changes to each zone, thereby managing mechanics complexity while enhancing adaptability

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game adds a spatial dimension to traditional slot mechanics by allowing the symbol array to be positioned at different locations relative to modifiers. This dimensional change creates new winning combinations and outcomes without fundamentally complicating the underlying game mechanics, as the core symbol-matching logic remains intact

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Adaptability or versatility

If player interaction is increased through array movement, then entertainment value improves, but the operation becomes more complex

Engineering Contradiction:
Improveplayer interaction capabilityVSAvoidgame operation simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The symbol array serves multiple functions: it displays game outcomes, acts as a movable player interface, and interacts with modifiers. This multi-functionality allows enhanced player interaction without adding separate control mechanisms, thereby improving adaptability while maintaining operational simplicity through a unified interface

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS9704342B2Systems, methods, and devices for playing wagering games with movable symbol arrays
Publication Date: 2017.07.11 LNW GAMING INC
  • US9704342B2 patent drawing
  • US9704342B2 patent drawing
  • US9704342B2 patent drawing

AI summary

A gaming system or gaming device for conducting a wagering game includes a display device, a processor, and a memory device. The memory device stores instructions which, when executed by the processor, cause the processor to operate with the display device to determine an outcome of the wagering game, which is randomly determined from plural available wagering-game outcomes, and display, in an array located at a first position on the display device, symbols indicative of the wagering-game outcome. The processor, in conjunction with the memory device, determines a value associated with the wagering-game outcome. The symbol array is then shown moving from the first position to a second position on the display device. The second position is based on a random determination and/or player input. The value of the wagering-game outcome is modified based upon one or more modifiers achieved due to movement of the array to the second position.