Movable Symbol Display Window for Dynamic Gaming Awards

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Gaming machines lack innovative ways to provide awards to players, relying on traditional reel-based systems that do not offer sufficient excitement or player engagement.

Innovation Solution

A gaming system utilizing a symbol matrix with a movable symbol display window that randomly selects subsets of symbols, allowing players to influence the movement and thereby affecting the awards, incorporating elements of skill and strategy.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional reel-based systems are used, then the gaming machine structure is simple and reliable, but player engagement and excitement are insufficient

Engineering Contradiction:
Improveplayer engagementVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic reel behavior where reels can be nudged or moved automatically or in response to player input to modify generated symbol combinations. This dynamic adjustment allows the same physical reel structure to provide both traditional stable operation and exciting modified outcomes, resolving the contradiction between simplicity and engagement.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent introduces a temporal dimension to traditional slot machines by allowing symbols to change over time through nudging operations. Instead of a single static reel stop, the system allows multiple sequential adjustments, adding a time-based layer of interaction that enhances engagement without requiring fundamentally new hardware.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If symbols are generated independently on each reel, then the system is easy to control and predict, but player excitement and engagement are reduced

Engineering Contradiction:
Improveplayer excitementVSAvoidcontrol simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system maintains independent symbol generation on each reel for control simplicity, but adds dynamic nudging capability that allows symbols to be modified after generation. This two-stage process (generate then modify) preserves the simplicity of independent generation while adding the excitement of adjustable outcomes through player input or automatic nudging.

Inventive Principle:
Principle #15Dynamics

3Adaptability or versatility

If reels are nudged to modify symbol combinations, then player engagement increases, but the system complexity and operational difficulty increase

Engineering Contradiction:
Improveaward modification capabilityVSAvoidoperational complexity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system implements automatic nudging capability where the gaming machine itself performs the reel adjustment without requiring complex player operations. The machine can autonomously nudge reels to modify symbol combinations, reducing operational complexity while maintaining the engagement and award modification capabilities that nudging provides.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The nudging mechanism serves multiple functions: it can be triggered automatically by the system, respond to simple player inputs, and modify both losing and winning combinations. This multi-functionality reduces the need for separate systems for different operations, simplifying overall control while maintaining versatility in award modification.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10102711B2Gaming system and method for providing a symbol matrix with a moveable symbol display window
Publication Date: 2018.10.16 INTERNATIONAL GAME TECHNOLOGY INC
  • US10102711B2 patent drawing
  • US10102711B2 patent drawing
  • US10102711B2 patent drawing

AI summary

In various embodiments, the present disclosure generally relates to gaming systems and methods which utilize a symbol matrix or symbol field in conjunction with a movable symbol display window to randomly select different subsets of symbols from the symbol matrix and provide different awards to players based on such selected symbol subsets.