Movable Wheelchair Seating With Haptic Motion for Immersive Venues

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Solution Overview

Problem

Existing venues lack wheelchair-accessible seating solutions that provide immersive experiences comparable to those of able-bodied spectators, failing to meet ADA compliance regarding accessibility and inclusivity.

Innovation Solution

Implement movable wheelchair seating locations equipped with haptic technology that moves along Cartesian axes and generates vibrations synchronized with the event, providing tactile experiences and equal access to events for individuals with disabilities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional fixed seating arrangements are used, then venue structure is simple and cost-effective, but wheelchair accessibility and immersive experience are insufficient

Engineering Contradiction:
Improvewheelchair accessibilityVSAvoidseating system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements movable platforms that can dynamically adjust their positions along the curved rail track, transforming static seating into dynamic, adaptable seating. The platforms move from loading positions to viewing positions, allowing the system to adapt to different accessibility requirements while maintaining a relatively simple overall structure.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The seating system is divided into multiple independent movable platforms, each capable of autonomous movement and operation. This segmentation allows individual platforms to be optimized for wheelchair accessibility while the overall system remains manageable and cost-effective.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If movable platforms with haptic technology are implemented, then immersive experience is enhanced, but device complexity and cost increase

Engineering Contradiction:
Improveimmersive experience capabilityVSAvoidhaptic system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The haptic feedback system is integrated into the movable platforms to serve multiple functions: providing tactile feedback for immersive experience, indicating platform status, and enhancing user awareness of platform movement and position. This multi-functionality reduces the need for separate systems and justifies the added complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The haptic actuators serve as intermediaries between the digital control system and the user's tactile senses, translating electronic signals into physical vibrations and forces that enhance the immersive experience without requiring direct mechanical complexity in the platform structure.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If multiple movable platforms are used to provide seating choices, then user accessibility and view options improve, but system complexity and operational difficulty increase

Engineering Contradiction:
Improveseating location varietyVSAvoidplatform control ease
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The movable platforms are equipped with autonomous navigation and positioning capabilities, allowing them to self-manage their movement along the rail track and self-position at appropriate loading and viewing locations without requiring complex manual control or coordination between multiple platforms.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The control system receives feedback from sensors on each movable platform regarding position, status, and occupancy, automatically coordinating platform movements and operations to prevent conflicts and optimize seating allocation across multiple platforms, thereby simplifying user interaction.

Inventive Principle:
Principle #23Feedback

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Ensures ADA compliance by offering wheelchair users immersive experiences comparable to able-bodied spectators, enhancing their event enjoyment and inclusivity.

Implementation Method 1

the moveable platform can oscillate along the one or more principal axes to generate vibrations to create the experience of touch

Methodology Applied
Scientific EffectVibration: Vibration

Implementation Method 2

the moveable platform can be moved along one or more principal axes... to provide these new immersive experiences

Methodology Applied
Scientific EffectMechanical motion:

Data Source

PatentUS20260084073A1Wheelchair accessible seating locations within a venue
Publication Date: 2026.03.26 SPHERE ENTERTAINMENT GROUP LLC
  • US20260084073A1 patent drawing
  • US20260084073A1 patent drawing
  • US20260084073A1 patent drawing

AI summary

The wheelchair accessible seating locations provide new immersive experiences to people using wheelchairs in viewing an event at a venue while being ADA-compliant. These wheelchair accessible seating locations can be moved along one or more principal axes, such as the x-axis, the y-axis, and/or the z-axis of the Cartesian coordinate system to provide some examples, as the people using wheelchairs is viewing the event. These wheelchair accessible seating locations can oscillate along the one or more principal axes to generate vibrations to create the experience of touch to the people using wheelchairs to provide these new immersive experiences to the people using wheelchairs in viewing the event. These movements of the wheelchair accessible seating locations can coincide with, for example, be synchronized to, the event to provide the people using wheelchairs with a substantially similar immersive experience as other spectators of the event that are seated in the seats within the venue.