Moving Screen Space Coupling for Real-Virtual Position Sync

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Solution Overview

Problem

Existing techniques fail to effectively couple real space with virtual space, limiting the ability of real persons to experience virtual environments while moving freely without relying on devices installed at predetermined positions.

Innovation Solution

A space coupling system that associates real and virtual positions, using processors to acquire and synchronize real and virtual positions, locate access points, and project virtual space information onto a moving screen, allowing real persons to experience virtual environments concurrently with their movements.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a device installed at a predetermined position is used to experience virtual space, then the virtual space can be displayed, but the real person cannot experience the virtual space in conjunction with their movement while moving freely

Engineering Contradiction:
Improveability to experience virtual space during movementVSAvoidfreedom of movement
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent makes the screen movable by attaching it to a mobile carrier (vehicle, drone, or wearable device) that moves together with the real person. This dynamic configuration allows the screen to follow the person's movement, enabling them to experience virtual space while moving freely without being constrained by fixed installations.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent introduces a mobile carrier as an intermediary between the real person and the virtual space display. The carrier (vehicle, drone, or wearable device) serves as a moving platform that carries the screen, allowing the person to access virtual space through this intermediary while maintaining freedom of movement.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If the screen is fixed at a predetermined position, then the display is stable, but the real person cannot experience virtual space in conjunction with their movement

Engineering Contradiction:
Improvecoupling of real and virtual space during movementVSAvoidscreen position stability
Core Design Contradiction:
Adaptability or versatilityVSStability of the object's composition

Solution Approach 1:

The patent transforms the static screen into a dynamic one by mounting it on a mobile carrier that moves with the real person. This allows the screen's position to change dynamically while maintaining its functional stability relative to the user, enabling the coupling of real and virtual space during movement.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent merges the screen with a mobile carrier (vehicle, drone, or wearable device) to create an integrated moving display system. This combination allows the screen to move together with the real person, maintaining relative stability while achieving adaptability to movement.

Inventive Principle:
Principle #5Merging (Combining)

3Productivity

If the access point is stationary in virtual space, then the virtual environment is stable, but the information displayed does not change with the real person's movement

Engineering Contradiction:
Improveinformation update rateVSAvoidposition synchronization system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent makes the access point dynamic by linking its virtual space position to the real person's movement. As the real person moves, the access point's position in virtual space changes accordingly, ensuring that the displayed information updates continuously to reflect the current location and provide an immersive experience.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent implements a feedback mechanism where the real person's position is continuously tracked and used to update the access point's position in virtual space. This feedback loop ensures that the virtual environment responds dynamically to the user's movement, maintaining synchronization between real and virtual positions.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20240364844A1Space coupling system and space coupling method
Publication Date: 2024.10.31 TOYOTA JIDOSHA KK
  • US20240364844A1 patent drawing
  • US20240364844A1 patent drawing
  • US20240364844A1 patent drawing

AI summary

A space coupling system for coupling real space with virtual space is provided. A real position in the real space and a virtual position in the virtual space are associated with each other. A first real position is the real position of a real person in the real space or the real position of a screen configured to move following the real person. A first virtual position is the virtual position associated with the first real position and changing in conjunction with the first real position. The space coupling system acquires the first real position and the first virtual position, locates an access point accessible by a virtual person at the first virtual position in the virtual space, and displays or projects information regarding the virtual person or an image of the virtual space around the access point on the screen in the real space.