MR Computation Offloading Using Multi-Modal User Input

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Solution Overview

Problem

Existing methods for mixed reality (MR) applications in vehicle systems face challenges with high latency and bandwidth usage due to inefficient computation offloading, which affects user experience and resource utilization.

Innovation Solution

The system employs edge-driven computation offloading based on multi-modal user input, such as eye tracking, head movement, and voice commands, to determine the level of computation offloading to an edge server, thereby optimizing resource utilization and reducing latency and bandwidth usage.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Power

If computation is offloaded to edge server, then processing power is improved, but latency increases

Engineering Contradiction:
Improveprocessing powerVSAvoidlatency
Core Design Contradiction:
PowerVSLoss of time

Solution Approach 1:

The system dynamically adjusts computation offloading decisions based on real-time user behavior data, network conditions, and task characteristics. The offloading ratio is not fixed but adapts continuously to optimize the balance between processing power and latency, resolving the contradiction by making the system responsive to changing conditions rather than static.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes key parameters such as offloading ratio, task selection criteria, and resource allocation based on user behavior patterns detected through multi-modal sensors. By adjusting these parameters dynamically, the system optimizes processing power utilization while minimizing latency impact, effectively resolving the contradiction between enhanced processing and time loss.

Inventive Principle:
Principle #35Parameter changes

2Productivity

If computation is offloaded to edge server, then resource utilization is improved, but bandwidth usage increases

Engineering Contradiction:
Improveresource utilizationVSAvoidbandwidth usage
Core Design Contradiction:
ProductivityVSQuantity of substance

Solution Approach 1:

The system applies partial offloading rather than complete offloading, sending only the necessary portion of computational tasks to the edge server based on user behavior analysis. This partial action approach improves resource utilization by leveraging edge computing capabilities while minimizing bandwidth consumption by keeping essential processing local, thus resolving the contradiction between productivity and quantity of data transmitted.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The system implements different processing strategies for different tasks and users based on local conditions. By analyzing user behavior patterns locally and making decentralized offloading decisions, the system optimizes resource utilization at the edge while reducing unnecessary bandwidth usage, effectively resolving the contradiction between improved productivity and reduced quantity of data transmission.

Inventive Principle:
Principle #3Local quality

3Ease of operation

If multi-modal user input is collected, then user experience is improved, but device complexity increases

Engineering Contradiction:
Improveuser experienceVSAvoiddevice complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system uses a unified multi-modal input framework that handles various input types (eye tracking, head movement, voice commands) through a common processing architecture. This universal approach improves user experience by supporting diverse interaction methods while avoiding the complexity of separate processing systems for each input modality, effectively resolving the contradiction between ease of operation and device complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system automatically processes and interprets multi-modal user inputs without requiring complex manual configuration or intervention. By implementing self-service mechanisms for input processing, pattern recognition, and offloading decision-making, the system enhances user experience through intuitive interaction while minimizing the operational complexity burden on users and the system.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS20250138899A1Systems and methods for computation offloading determination using multi-modal user input
Publication Date: 2025.05.01 TOYOTA MOTOR ENG & MFG NORTH AMERICA INC
  • US20250138899A1 patent drawing
  • US20250138899A1 patent drawing
  • US20250138899A1 patent drawing

AI summary

System and method for reducing latency and bandwidth usage in reality devices comprises a reality device and one or more processors. The reality device operably collects behavior data of a user. The one or more processors operable to determine a level of computation offloading to an edge server based on the behavior data, and offload one or more tasks to the edge server based on the level of computation offloading.